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3.2.1 Priming a monitor system |
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Priming describes the process of detecting and suppressing |
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feedback frequencies. After placing and setting up your |
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| 40 to 125 |
| Sense of power in some outstanding bass |
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microphones and monitor speakers (including amplifiers), you |
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| singers. |
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| 160 to 250 |
| Voice fundamentals. |
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should crank up the aux send controls on all the channels of |
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your mixing console needed for the monitor mix. |
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| 315 to 500 |
| Important for voice quality. |
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Now, activate the feedback detection system by pressing the |
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| Important for voice naturalness. Too much |
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FB INDICATOR switch |
| . The fader LEDs |
| indicate the |
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| 630 to 1k |
| boost in the 315 to 1 kHz range produces |
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intensity of the individual frequency bands. Then, use the aux |
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| a |
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send master controls to increase the amplification on your mixing |
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| Voice |
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console until you first begin to notice feedback. Possible feedback |
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| Important |
| for | speech | intelligibility. | Too |
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| much boost between | 2 | and 4 | kHz | can |
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frequencies are now indicated on the fader LEDs that are lit up |
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| mask certain speech sounds e.g. "m", "b", |
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most brightly. |
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| and "v" can become indistinguishable. Too |
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Frequency ranges that cause feedback can now be lowered |
| 1.25k to 4k |
| much boost anywhere between 1 and 4 |
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| kHz can produce "listening fatigue". Vocals |
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by using the respective EQ faders. Repeat this procedure to |
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| can be highlighted by slightly boosting the |
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detect additional feedback frequencies. After having worked on |
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| vocal at | 3 | kHz | and | at | the | same | time |
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all critical frequencies, when you crank up the aux send master |
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| slightly dipping the instruments at the |
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control, you will be able to hear only negligible |
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| same frequency. |
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feedback. Your monitor system has now achieved its maximum |
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| 5k to 8k |
| Accentuation | of | voice. The | range | from |
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volume. |
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| 1.25 to 8 kHz governs the clarity of voice. |
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Leave the other faders in the middle position as long as there |
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| 10k to 16k |
| Too much boost causes sibilance. |
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is no need to proceed with frequency correction (e.g. measuring |
| Tab. 3.1: Frequency allocation(voice) |
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with a |
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and you will have tons of available headroom without causing |
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feedback problems. |
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3.3 Using the ULTRAGRAPH DIGITAL in the studio |
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| Fundamentals of bass drum, tuba, double |
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Additional applications of your DEQ1024 are possible in the |
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| bass and organ. These frequencies give |
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| music | a | sense | of | power. | If | over- |
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studio. Your imagination has no limits. Here are only some of the |
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| 31 to 63 |
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| emphasised | they | make | the music |
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examples: |
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| "muddy". The 50 or 60 Hz band is also |
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As equalizer for your studio monitors: |
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| used to reject AC mains hum. |
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You can perform graphic equalization of your monitor sound. |
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| Fundamentals | of | lower tympani. | Too |
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Besides, you can supress |
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| much boost produces excessive "boom". |
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analyzer, such as the one integrated into the BEHRINGER digital |
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| 80 to 125 |
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| 100 or 125 Hz | are also used | for hum |
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equalizer ULTRACURVE PRO DEQ2496, can help you in your |
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| rejection. |
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search for room resonances and a linear frequency response. |
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| Drum and lower bass. Too much boost |
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For general sound processing: |
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| 160 to 250 |
| produces excessive "boom". Also useful |
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The equalizer lets you process both individual and sum signals. |
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| for 3rd harmonic mains hum rejection. |
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To process individual signals, you should connect the |
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ULTRAGRAPH DIGITAL via the channel insert on your mixing |
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| 315 to 500 |
| Fundamentals of strings and percussion. |
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console. To control several signals, either use a subgroup or a |
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main insert. Especially in mastering studios, the sound of a |
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| Fundamentals and harmonics of strings, |
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finished mix is nowadays still processed with equalizers. Often, |
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| 630 to 1k |
| keyboards and percussion. Boosting the |
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the mixes are not evened out, meaning certain frequency ranges |
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| 600 to 1 kHz range can make |
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are featured too prominently while others can hardly be heard. |
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| instruments sound |
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A graphic equalizer lets you even out the intensity of such |
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| Drums, guitar, accentuation of vocals, |
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frequency ranges, so you end up with a homogenous sound |
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| strings and bass. Too much boost in the |
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characteristics. |
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| 1.25k to 4k |
| 1 to 2 kHz range can make instuments |
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| sound tinny. Too much boost anywhere |
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3.4 Special sound effects |
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| between 1 to 4 kHz can produce |
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| "listening fatigue". |
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Be it in the studio, on the stage or in radio plays, the |
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| Accentuation of percussion, cymbals and |
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ULTRAGRAPH DIGITAL can become an indispensable tone tool. |
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| snare drum. Reduction at 5 kHz makes |
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You can for example change the sound of a voice so that it |
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| 5k to 8k |
| overall |
| sound |
| more | distant | and |
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| transparent. Reduction of tape hiss and |
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sounds like it’s coming through the phone, or you can prominently |
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| system noise. The 1.25 to 8 kHz governs |
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filter the sound of instruments so that they fit well into an existing |
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| clarity and definition. |
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mix. |
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| Cymbals | and | overall | brightness. | Too |
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The following tables represent the connection between |
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| 10k to 16k |
| much boost causes sibilance. Reduction |
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frequencies and their acoustic meaning. They should encourage |
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| of tape hiss and system noise. |
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you to start using your DEQ1024 in many creative ways. |
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| Tab. 3.2: Frequency allocation (instruments) |
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3. APPLICATIONS | 11 |