PS2000 Digital_UK.book Page 12 Thursday, August 3, 2000 10:53 AM
6. ANALOG (On Remote Control): Selects the analog input source signal | 8. EFFECT (On Remote Control): Processes Digital program material. |
from the analog LINE IN input or both the analog LINE IN and REAR IN inputs | Repeated presses of this button step through five different operation modes: |
for FourPointSurround sound. FourPointSurround sound is | PASS THROUGH>PRISM>CRYSTAL>GHOST>DIMENSION. (This |
the front and rear analog inputs are connected. (This function is also available on | function is also available on the Dipole Unit, use the EFFECT/CMSS button) |
the Dipole Unit, use the SOURCE button) The possible analog input signals are; |
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Stereo, FourPointSurround (FPS) and CMSS. These signals are |
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Stereo FourPointSurround CMSS
7.MIX (On Remote Control): Combines both digital and analog source signals. The LEDs blink when there is no
Analog | Analog | Analog |
+ | + | + |
Note: For optimum sound reproduction, choose DIGITAL when connected to digital sources or ANALOG when connected to analog sources.
Pass | Prism | Crystal | Ghost | Dimension |
Through |
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Recommended effects selection for 2-channel source materials:
Prism (default): General purpose including classical music.
Crystal: Jazz or pop.
Ghost: Games.
Dimension: Binaural.
Pass through: System check and Stereo Dipole
Recommended effects selection for
Prism (default): General purpose including music.
Crystal: Drama.
Ghost: Science Fiction or Adventure movies.
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