1 - 1 Before Starting Calculations...

kMemory Capacity

Each time you press a key, either one byte or two bytes is used. Some of the functions that require one byte are: b, c, d, sin, cos, tan, log, In, , and π. Some of the functions that take up two bytes are d/dx(, Mat, Xmin, If, For, Return, DrawGraph, SortA(, PxIOn, Sum, and an+1.

When the number of bytes remaining drops to five or below, the cursor automatically changes from “ _ ” to “ v ”. If you still need to input more, you should divide your calculation into two or more parts.

• As you input numeric values or commands, they appear flush left on the dis- play. Calculation results, on the other hand, are displayed flush right, except in the ALGBR Mode.

kGraphic Display and Text Display

The unit uses both a graphic display and a text display. The graphic display is used for graphics, while the text display is used for calculations and instructions. The contents of each type of display are stored in independent memory areas.

uTo switch between the graphic display and text display

Press !6(GT). You should also note that the key operations used to clear each type of display are different.

uTo clear the graphic display

Press !4(Sketch) 1(Cls) w.

uTo clear the text display

Press A.

kEditing Calculations

Use the d and e keys to move the cursor to the position you want to change, and then perform one of the operations described below. After you edit the calculation, you can execute it by pressing w, or use eto move to the end of the calculation and input more.

uTo change a step

Example To change cos60 to sin60

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