Appendix
DMX Control Mode
Operating in a DMX Control mode environment gives the user the greatest flexibility when it comes to customizing or creating a show. In this mode you will be able to control each individual trait of the fixture and each fixture independently. The LEDsplash™ 200B uses six channels of control.
1. A working DMX signal source plugged into the LEDsplash™ 200B activates the DMX mode.
Setting the DMX address
This DMX mode enables the use of a universal DMX controller device. Each fixture requires a "start address" from 1 to 511. A fixture requiring one or more channels for control begins to read the data on the channel indicated by the start address. For example, a fixture that occupies or uses 6 channels of DMX and was addressed to start on DMX channel 100, would read data from channels: 100, 101, 102, 103, 104, and 105. Choose start addresses so that the channels used do not overlap and notate the start address selected for future reference.
If this is your first time addressing a fixture using the
Set the start address using the group of DIP switches located usually on bottom of the fixture. Each dip switch has an associated value. Adding the value of each switch in the ON position will provide the start address. Determining which switches to toggle ON given a specific start address can be accomplished in the following manner. By subtracting the largest switch value possible from the selected start address until zero is achieved.
EXAMPLE STARTING ADDRESS
Address 10
Pin # 4 | = 8 |
Pin # 2 | = 2 |
Total | = 10 |
Address 24
Pin # 5 | = 16 |
Pin # 4 | = 8 |
Total | = 24 |
Resolving address using
simple math.
Address 233
ON 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 |
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233 – (128) = 105, Turn ON DIP # 8 |
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105 – (64) = 41, Turn ON DIP # 7 |
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41 – (32) = 9, Turn ON DIP # 6 |
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9 – (8) = 1, Turn ON DIP # 4 |
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1 – (1) = 0, Turn ON DIP # 1 |
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You will most likely use the first |
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available number which may be |
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number 1. This number was |
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selected for example purposes. |
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8 |