Table of Contents

 

Disclaimer

i

Product Notice

i

Introduction

1

Features At A Glance

2

ATI’s CATALYST™ Software Suite

3

Multiple Displays and 3D Gaming Experience

3

Direct 3D and OpenGL

3

HydraVision™

4

Multiple Displays

5

Connecting Your Monitor(s)

5

Display Configurations

6

CATALYST Software Suite

7

ATI Displays Tab

7

Enabling/Disabling Secondary Displays

8

Enabling Extended Desktop Mode

8

Dynamic Display Reassignment

8

Virtually Repositioning Your Displays

9

Ratiometric Expansion

10

ATI Color Tab

11

ATI Options Tab

13

ATI Overlay Tab

15

Video Overlay

15

Clone Mode Settings

16

Direct 3D Control Panel

18

Main and Custom Settings

18

Direct 3D Compatibility Settings

21

OpenGL Control Panel

22

Main and Custom Settings

22

OpenGL Compatibility Settings

25

SMARTGART™

26

Set AGP Settings

26

Fast Write

26

Retest All

27

Using TV Out. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28

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Diamond Multimedia 9800 Series specifications Table of Contents

9800 Series specifications

The Diamond Multimedia 9800 Series graphics cards, particularly known for their high performance during the early 2000s, represent a significant evolution in graphics technology at the time. Targeted primarily at gaming enthusiasts and professional users, the series was pivotal for supporting advanced graphical applications, including 3D gaming and high-quality rendering.

One of the main features of the Diamond Multimedia 9800 Series is its use of the ATI Radeon 9800 GPU, which was renowned for delivering exceptional performance. With a core clock speed of 325 MHz and memory speeds reaching up to 600 MHz, it enabled stunning visuals and fluid gameplay even in the most demanding environments. The series supported DirectX 9.0, which allowed developers to create richly detailed gaming worlds and immersive graphics effects.

Another significant characteristic of the 9800 Series was its use of 256MB or 512MB of GDDR2 memory, which provided a generous bandwidth for handling complex textures and large data sets. This high memory capacity was instrumental in delivering high-resolution textures and more intricate details in games, ultimately enhancing the gaming experience. The architecture included 8 pixel shaders and 6 vertex shaders, enabling highly realistic lighting, shading, and processing of 3D environments.

The Diamond Multimedia 9800 Series also featured support for Adaptive Anti-Aliasing (AA) and Anisotropic Filtering (AF), two technologies that greatly improved visual quality. By smoothing jagged edges and enhancing texture quality over distances, these features contributed to a more immersive graphical experience.

Additionally, the card supported dual display outputs, allowing users to connect multiple monitors. This was particularly beneficial for advanced users who needed additional screen real estate for productivity or multitasking. Furthermore, the integration of video processing capabilities enabled users to enjoy high-definition multimedia playback and video editing with relative ease.

Thermal management was another highlight of the Diamond Multimedia 9800 Series, often featuring large heatsinks and fans to maintain optimal temperatures during intense gaming sessions. This emphasis on cooling played a crucial role in enhancing performance and longevity of the cards.

Overall, the Diamond Multimedia 9800 Series was a remarkable graphics solution that combined power, advanced features, and innovative technologies, solidifying its place in the annals of gaming history. It set benchmarks for future generations of graphics cards, influencing the direction of visual computing for years to come.