5-1

5. MARK
The mark can be entered up to 5000 points
together with tracks. The apportion between
track and mark memory can be changed at
menu.

5.1 Entering Marks

Select the fishing mode to enable entry of
marks on the PLOTTER display. Select the
location desired with the cursor, or turn off
the cursor to enter the mark at own ship po-
sition. Pressing the [HIDE/SHOW] key
changes the function of soft keys. Press the
soft key MARK ENTRY to enter the mark.
The mark is entered in the shape and color
selected from the MARK SHAPE and MARK
COLOR windows.
In the FISHING mode, pressing the [HIDE/
SHOW] key changes the function of the soft
keys as follows.
Plotter display
DGPS 3D NAV
WPT
MARK
ENTRY
TRACK
COLOR
STOP
TRACK
COURSE
UP
QP<01>
135° 12.345’ E
34° 12.345’ N SPD
CSE 16.3kt
245.8°
DGPS 3D NAV
WPT
AUTO
C.U.
ZOOM
OUT
ZOOMIN
COURSE
UP
QP<01>
135° 12.345’ E
34° 12.345’ N SPD
CSE 16.3kt
245.8°
DGPS 3D
COURSE
UP
QP<01>
MARK
EDIT
Press the [HIDE/SHOW] key.
Press the [HIDE/SHOW] key.
Press the [HIDE/SHOW] key.
135° 12.345’ E
34° 12.345’ N SPD
CSE 16.3kt
245.8°
QP<01>
DGPS 3D
Press the [HIDE/SHOW] key.
Soft key
to enter mark.
Figure 5-1 Changing displays
(PLOTTER display)