NAVIGATING R2

COMMAND MODE DIRECTIONS

The Command Mode is the most advanced of the three modes. It involves directing R2’s movements and navigating him through courses and obstacles. The voice commands in this mode are more complex, and without clear direction R2-D2 can easily become confused. You should go into this mode only after you’ve familiarized yourself with the Companion and Game Modes.

Real-Time Maneuvering:

In Command Mode you give R2-D2 a series of commands then ask him to execute the series. Say "Hey, R2!" to start, then say "Command Mode!" Continue by giving him any one of the directions below. Finally, qualify your command by specifying a distance from one to five units:

“Turn around!” (No distance command required)

“Go forward!” (Then: “One unit”, “two units”… up to five)

“Turn right!” (Then: “One unit”, “two units”… up to five)

“Turn left!” (Then: “One unit”, “two units”… up to five)

Important Note: After each command, be sure to wait for R2’s acknowledging beep before giving

him the next command. For example: say “Hey R2” {“beep”}, say “Command mode! {“beep”}, say “Go forward” {“beep”}, say “Three units!” {“beep”}.

R2 will carry out your command by moving in the direction and the distance you told him to! In this way, you can keep giving R2 individual commands to help him navigate tricky corners and obstacle-laden courses. (The length of each unit varies on different floors. Try different commands until you get a sense of how R2 moves on a particular floor covering.) If R2 is prevented from completing this command by an obstacle, he will abort the command and complain!

F O R W A R D

LEFT

 

 

T

 

 

H

 

G

I

 

R

 

 

{TOP VIEW}

-10-

Page 11
Image 11
Hasbro 84895 operation manual Navigating R2, Command Mode Directions, Real-Time Maneuvering