QuickSpecs

HP Workstation xw8000

Technical Specifications

ATI FIRE GL X-256p Graphics Card

Form Factor

ATX

Graphics Controller

ATI FGL 9700 GPU

Bus Type

AGP-Pro50 1x/2x/4x/8x Version 3.0 compliant

RAMDAC

Dual 400MHz / 30-bit

Memory

256MB DDR SDRAM unified frame buffer, Z-buffer and Texture storage

Connectors

Dual DVI-I analog/digital monitor outputs

Dimensions

Single AGP/ATX card. 230.28mm x 107.96mm

Multi-monitor support

Dual Screen output for resolutions up to 2x2048x1536x32 bit

Additional product features

256MB DDR SDRAM unified frame buffer, Z-buffer and Texture storage

 

64 KB BIOS Serial Flash ROM, reprogrammable by SW, 3.3V only, no Jumpers

 

2D and 3D acceleration provided for 16-bit and 32-bit RGBα modes

 

Hardware cursor with full color alpha channel

 

16/32 bit Z buffer, 16/32 bit W-buffer, 8-bit stored alpha and 8-bit Stencil planes

 

Bus mastering support for 2D/3D display lists and local memory vertex list

 

execution

 

Hardware lighting support for up to 8 lights

 

Bilinear, Trilinear and Anisotropic texturing

 

Cubic Environment and Perturbation Bump Mapping

 

Projective Texture, 3D Texture and Video Texture support

 

Full Scene Anti-Aliasing (FSAA) support with up to 6 subsamples

 

Video Engine supports YCrCb (4:2:2, 4:1:0, 4:2:0) to RGB conversion

 

Video scaling and up to 4x4 tap filtering supported for all YUV and RGB16/32

 

formats

 

Per pixel quad buffering on all screen resolutions

 

VESA compliant Stereoscopic Interface on MiniDin Connector

 

Compliant with Microsoft/Intel PC2001 Workstation requirements

 

Video Timings compliant with VESA DMT 1.0 and VESA GTF 1.0 specifications

 

DDC2B+ Monitor support on all OS platforms

 

ACPI Version 1.0b Power Management support (all modes)

AGP1x/2x/4x/8x Version 3.0

Sideband Addressing

compliant including:

AGP Texturing (Execute Mode)

 

AGP Read and AGP Write Support

 

8X Fast write support

FGL 9700 GPU featuring:

VGA controller supporting full standard feature set

 

2D Engine with 128-bit datapath processing multiple pixels per clock

 

PIXEL TAPESTRY III, 3D rendering engine utilizing 2 parallel pipelines with two

 

texture blending units each capable, of handling up to 8 texels in a single pass,

 

delivering 2.4 Gigatexels/s fill rate

 

CHARISMA ENGINE III, geometry unit utilizing 4 vertex processing engines,

 

capable of executing two instructions per clock cycle each, thus yielding up to

 

200 million transformed, clipped and lit triangles per second.

 

VIDEO IMMERSION III, industry leading video technology supporting MPEG 2

 

encode/decode

 

Dual independent display controllers with 4K x 4K address space each

 

256-bit external frame buffer interface providing memory bandwidth of up to 20

 

GB per second

Supported graphics APIs

OpenGL 1.3 ICD with immediate mode support for all OGL primitive types

 

DirectX 8.1

Available graphics drivers

Windows 2000

 

Windows XP

 

Linux

 

See: http://www.hp.com/workstations/support

DA-11506

North America — Version 11 — June 2, 2003

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