Nodes can be added to the contour graph by right-clicking the mouse on the contour graph. Right-clicking on the graph where there is no node adds a node, up to a maximum of 4. Right-clicking on a node removes it. You can also add or remove nodes by scrolling through the NODE selector window and toggling the Node Enable IN button.

Right-click to

add a node

Node Selector

Node Enable

Note: The four numbered nodes must always appear in order from left to right. A consequence of this is that you can't add a node between, for instance, nodes 1 and 2, even if they are the only 2 nodes active.

Nodes on the graph can be adjusted by the standard click and drag method. You can also edit the node’s In and Out levels in the small windows at the bottom right of the contour edit screen. Beside these two windows, you will see a RATIO display. The ratio is automatically calculated when the node is moved and can't be directly edited. The RATIO display corresponds to the dynamics ratio applied in the segment immediately to the left of the selected node.

The RATIO window displays both compression and expansion. When a segment represents expansion, the ratio is displayed as, for instance, 1:2.5. However, a compression ratio shows as 2.5:1.

Final Mix also implements negative compression ratios. This is useful mainly for special effects or repair work. In this case a node appears lower in the graph than the one to its immediate left. For negative compression, the ratio window displays, for instance, –2.5:1.

The graph above could be used on a snare track to drastically lower the volume of a few snare hit by an over-excited drummer while leaving most of the snare track unaffected.

User’s Guide

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