Viewing the Game Screen and Saving Ghost Data

Send Ghost

Receive Ghost

Any time you set a new record on a track, your performance will automatically be saved as ghost data. If you have ghost data saved, you can race against your own ghost to improve your time.

Ghost

Kart Path

Standard

Drift

 

After choosing the data,

Choose Ghost Data

 

choose Yes on the

 

confirmation screen to

 

begin sending that data.

 

Choose No to return to the

 

ghost-selection screen.

 

 

 

After choosing who you'll

Choose Sender

 

receive ghost data from,

 

choose Yes to begin

 

downloading. Choose No

 

to choose someone else to

 

download from.

 

 

*Note: If it takes you too long to complete the race, or if you fail to beat ghost data you have loaded, new ghost data will not be saved.

*Once ghost data has been overwritten, it can never be loaded again.

Boost

Mushroom

Ghost Path

Sending...

Data Transfer Fails

Downloading...

Data Transfer Fails

Data Transfer Succeeds

 

Data Transfer Succeeds

 

Begin Downloading

 

Save Space is Available

No Save Space is Available

Saving Downloaded Ghost Data

Your friend begins

downloading...

Choose Send Ghost to send your own ghost data to your friend. Choose Receive Ghost to download ghost data from your friend. See the next page for the steps involved.

You can save up to 32 of your own ghosts and up to 10 of your friends’.

You can save only one set of ghost data per track. Your best record will be saved as your own ghost data. Your friend’s ghost data will overwrite your ghost data regardless of which one is better.

Once the download is complete, choose End to return to the Time Trials menu.

If you already have ghost data saved for the same track, your ghost data will be erased and the new ghost data will replace it.

Choose the ghost data you

want to erase and chose Yes to erase that data. Choose No to select a new person to download from.

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Nintendo 58713A manual Viewing the Game Screen and Saving Ghost Data, Saving Downloaded Ghost Data