![](/images/new-backgrounds/1134421/1344211x1.webp)
E
Series 1
I5039, I5040, I5096, I5097, I5098 & I5099
For 1 player / Ages 8 and up
INSTRUCTION MANUAL
P/N 82398320 Rev.E
STICK PEOPLE STICKING TOGETHER™
Play with one Cube™ or stick two or more cubes together and they’ll interact to build a world! STICK PEOPLE™ will play, pester, and protect each other. As you stack they’ll interact and visit one another’s cubes. So, collect them all!
IMPORTANT: Cube World™ contains magnets which can cause distortion and color separation when they are near CRT screens. If you notice unusual color variations or distortion on your TV or computer terminal screen when a Cube World is near it, move it away from the screen.
BUTTONS:
SOUND ON / STICK GAME™ HIGH SCORE / GAME CONTROL
RESET
SOUND - This button will allow you to turn the sound ON and OFF.
ON / STICK GAME™ / GAME CONTROL – Pressing this button will turn ON the cube. Once the cube is on, pressing this button will start the GAME MODE. Once in GAME MODE, press this button a second time to start the GAME. Once the GAME begins, you CONTROL the movement of the STICK MAN™ by pressing this button.
HIGH SCORE – This button will reveal the STICK GAME’S™ HIGH SCORE.
RESET – Insert a blunt point into the RESET BUT- TON to reset the game settings. This button is located on the back of the cube.
FEATURES:
COLLECT ALL FOUR CUBES:
STICK MEN™:
•SLIM – Interacts with a stick.
•DODGER – Enjoys kicking the ball.
•SCOOP – Dog lover.
•WHIP – Enjoys rope tricks.
ANIMATIONS – Each cube has over 100 animations!
STICK GAMES™ – Each cube has a unique STICK GAME™.
STICK GAMES™:
SLIM: Pull Up | DODGER: Bounce |
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SCOOP: Keep Away | WHIP: Jump Rope |
MOTION SENSORS – Play with and pester each STICK MAN™ by shaking or tumbling the cube.
CONNECT – BUILD A WORLD by CONNECTING the cubes with the magnetic sides.
TRANSFER – When a STICK MAN™ moves from its own cube to a CONNECTING cube.
DISSOLVE – If a STICK MAN™ has TRANSFERRED into another cube and the magnetic CONNECTION is broken, all the STICK PEOPLE™ will automatical- ly DISSOLVE and return to their own cubes.
HOW TO PLAY:
CUBE WORLD™ allows you to PLAY WITH ONE STICK MAN™ or BUILD A WORLD!
PLAY WITH ONE:
Press the ON button and a STICK MAN™ will appear. Each STICK PERSON™ has unique anima- tions and will interact with their object (stick, ball, dog, rope.) To interact with the STICK PERSON™, you can use the MOTION SENSORS or play STICK GAMES™.
MOTION SENSORS – The interactive MOTION SENSORS will allow you to tumble the STICK PER- SON™ around the cube.
STICK GAME™ – Each cube also has a fun STICK GAME™ (SLIM:
BUILD A WORLD:
To start, press each cube’s ON button and the STICK MEN™ will appear. CONNECT each cube by using the magnets that are located on the sides of the cube.
The cubes can be CONNECTED in any horizontal or vertical pattern.
Once CONNECTED, the STICK MEN™ will auto- matically interact with one another. They may intro- duce themselves by waving or TRANSFER over to a connected cube.
Hint: CONNECTING all four cubes in a vertical or horizontal row will result in a fun and unique STICK ANIMATION™.
TRANSFER – A STICK MAN™ will automatically TRANSFER out of its own cube. Once this hap- pens, a window blind or covering will lower to show that no one is in that cube.
NOTE(S):
•Maximum capacity for any one cube is four
STICK PEOPLE™.
•If a STICK MAN™ has TRANSFERRED into another cube and the magnetic CONNECTION is