11.COSMAC VIP Operation

01FF, then load the game program starting at 0200. Record a cassette from 0000 to the end of the game program. When you load this tape, starting at 0000, you will be ready to play the game.

Testing Your Cassette

System

Test your cassette system by entering the beeper program at 0000 (Appendix A). Store 25 at 06FF. Now record 7 pages on a cassette starting at 0000. Load these 7 pages back into memory from the cassette starting at 0000. If no errors occur you should see "06FF 25" on the screen after loading is complete. Flip RUN down, then up, and the beeper program should be running.

1

After recording and checking a program cassette, you can break out the tabs at the top of the cassette to prevent accidental erasure. In the event you wish to record on a cassette after you have broken out the tabs, you can do so simply by pasting tape over the tab holes. You can record and keep your own cassette software library starting with the game programs in Appendix D. Cassette recording or playback should require 5 + 2.5N seconds. N is the number of pages recorded on tape. Recording or loading the entire 2048-byte RAM (8 pages) will require less than 30 seconds. Ile next section describes how you can design your own programs using a unique easy-to-learn programming language called CHIP-8.

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RCA CDP18S711 manual Testing Your Cassette System, COSMAC VIP Operation