Wilko Manz
It is New York in the 1930’s. The building boom has reached its zenith.
Above all, the skyscrapers on the famous Fifth Avenue
tower over the city. But who will find the best building plots? Where are the fanciest boutiques and the choicest galleries?
Who has the most sought jeweler in his neighborhood? In the end, victory points (VP) will decide the winner!
OVERVIEW | OVERVIEW |
Each player tries to earn the most victory points (VP).To earn victory points is not as simple as building the most skyscrapers. Rather, players score victory points by building skyscrapers in prestigious locations: those with many different businesses nearby.Thus, players will compete to build as many skyscrapers as possible in the best locations.This is the key to victory!
The players are offered four options for each turn, including, for example, placing a business or scoring a district.They may also choose to take the very important bidding cards. Only players who have the right bidding cards will succeed in the auctions when they come. It is only during the auctions that players have the possibility to build skyscrapers - and without skyscrapers, there can be no victory.
The game requires careful planning, sharp tactics, timely cooperation with your opponents, and wise placement of skyscrapers to find success on Fifth Avenue!
In the end, the player with the most victory points will be the winner!
the players try to score the most victory points by placing businesses and building skyscrapers
the players have four options for each turn
the bidding cards are critical in the auctions and the building of skyscrapers
the player with the most victory points is the winner
CONTENTS
1 | game board | (showing Midtown Manhattan, with City Hall, |
|
| 7 districts, Central Park, a business supply |
|
| row, and a scoring track) |
60 | colored bidding cards | (5 of 4, 4 of 5, and 3 of 6 in each of 5 colors) |
50 | black bidding cards | (20 of 4, 16 of 5, and 14 of 6) |
72 | skyscrapers | (18 of each player color) |
36 | business tiles | (9 each of boutique, jeweler, gallery, and |
|
| perfume shop) |
4 | summary cards | (one per player) |
2 | commissioners | (to mark current districts) |
6 | commissioner markers | (to mark visited districts) |
2 | building stop tiles | (to mark the closed districts) |