œÓÒÎۯ˂‡ÌË ÏÛÁ˚ÍË
»ÒÔÓθÁÓ‚‡ÌË ÏÂÌ˛ ÓÔˆËÈ ÏÛÁ˚ÍË
¬˚·Ó Á‚ÛÍÓ‚Ó„Ó ˝ÙÙÂÍÚ‡
ÃÓÊÌÓ ‚˚·Ë‡Ú¸ ‡Á΢Ì˚ Á‚ÛÍÓ‚˚ ˝ÙÙÂÍÚ˚, ÔÓÁ‚ÓΡ˛˘Ë ÛÎÛ˜¯ËÚ¸ Á‚Û˜‡ÌË ÏÛÁ˚ÍË, ÍÓÚÓÛ˛ ‚˚ ÒÎÛ¯‡ÂÚÂ.
Normal
Sound Effect
Graphic EQ
Play Mode
Add to Alarm
1
2
3
■œÓˇ‚ËÚÒˇ ÏÂÌ˛ ÓÔˆËÈ ÏÛÁ˚ÍË.
œÓÒÚÛÍË‚‡ÌËÂÏ ÔÓ Á̇˜Í‡Ï [ ] ‚˚·ÂËÚ ÔÛÌÍÚ <Sound Effect> («‚ÛÍÓ‚ÓÈ ˝ÙÙÂÍÚ) Ë Á‡ÚÂÏ ÒÚÛÍÌËÚ ÔÓ Á̇˜ÍÛ [ ].
■œÓˇ‚ËÚÒˇ ÏÂÌ˛ Sound Effect.
œÓÒÚÛÍË‚‡ÌËÂÏ ÔÓ Á̇˜Í‡Ï [ ] ‚˚·ÂËÚ Ê·ÂÏ˚È
Á‚ÛÍÓ‚ÓÈ ˝ÙÙÂÍÚ Ë Á‡ÚÂÏ ÒÚÛÍÌËÚ ÔÓ Á̇˜ÍÛ [ ].
■¬˚ ÏÓÊÂÚ ‚˚·‡Ú¸ ˝ÙÙÂÍÚ <Normal> (ÕÓχθÌ˚È) <Vocal> (¬Ó͇Î) <Bass Boost> (”ÒËÎÂÌË ·‡ÒÓ‚) <3D Sound> (Œ·˙ÂÏÌ˚È Á‚ÛÍ) ËÎË <Concert Hall> (KÓ̈ÂÚÌ˚È Á‡Î).
√·‚‡ 3. ÃÛθÚËωËÈÌ˚ ÙÛÌ͈ËË
¬˚·Ó ÔÓ͇Á‡ „‡Ù˘ÂÒÍÓ„Ó ˝Í‚‡Î‡ÈÁ‡
Normal
Sound Effect
Graphic EQ
Play Mode
Add to Alarm
1
■œÓˇ‚ËÚÒˇ ÏÂÌ˛ ÓÔˆËÈ ÏÛÁ˚ÍË.
2 | œÓÒÚÛÍË‚‡ÌËÂÏ ÔÓ Á̇˜Í‡Ï [ | ] ‚˚·ÂËÚ ÔÛÌÍÚ <Graphic EQ> | |
(√‡Ù˘ÂÒÍËÈ ˝Í‚‡Î‡ÈÁÂ) Ë Á‡ÚÂÏ ÒÚÛÍÌËÚ ÔÓ Á̇˜ÍÛ [ | ]. |
■œÓˇ‚ËÚÒˇ ÏÂÌ˛ „‡Ù˘ÂÒÍÓ„Ó ˝Í‚‡Î‡ÈÁ‡.
3 œÓÒÚÛÍË‚‡ÌËÂÏ ÔÓ Á̇˜Í‡Ï [ ] ‚˚·ÂËÚ ÓÔˆË˛ <On> (¬ÍÎ) ËÎË <Off> (¬˚ÍÎ) Ë Á‡ÚÂÏ ÒÚÛÍÌËÚ ÔÓ Á̇˜ÍÛ [ ].
¬ÓÒÔÓËÁ‚‰ÂÌË ÒÔËÒ͇ »ÒÔÓθÁÓ‚‡ÌË ÏÂÌ˛ ÓÔˆËÈ ÏÛÁ˚ÍË
■<On>: √‡Ù˘ÂÒÍËÈ ˝Í‚‡Î‡ÈÁ ·Û‰ÂÚ ÓÚÓ·‡Ê‡Ú¸Òˇ ̇ ˝Í‡ÌÂ.
■<Off>: √‡Ù˘ÂÒÍËÈ ˝Í‚‡Î‡ÈÁ Ì ·Û‰ÂÚ ÓÚÓ·‡Ê‡Ú¸Òˇ ̇ ˝Í‡ÌÂ.
■¬˚ Ì ÏÓÊÂÚ „ÛÎËÓ‚‡Ú¸ „‡Ù˘ÂÒÍËÈ ˝Í‚‡Î‡ÈÁÂ.
ÓËÁ‚‰ÂÌˡ/‚ÓÒÔ
31