06 GamePlaying games

Starting/quitting a game

This product has limited backward compatibility with PlayStation® and PlayStation®2 format software. Many PlayStation® and PlayStation®2 format software titles operate, but full compatibility is not guaranteed. Updating the system software may improve compatibility.

Visit http://www.us.playstation.com for system software updates. To check whether a specifi c PlayStation®2 format software title is compatible with the PS3™ system, visit http://www.us.playstation.com/Support/CompatibleStatus.

Starting a gameInsert a disc, select the icon, and then press the button ( page 16).Quitting a game

During gameplay, press the PS button of the wireless controller. Then select “Quit Game” from the screen that is displayed.

When you start or quit PlayStation®2 format software, the assigned controller number is cleared. Follow the steps listed below to assign a controller number.

After starting a game: Press the PS button when content from the game software is displayed on the screen.

After quitting a game: Press the PS button when the home menu is displayed on the screen.

Hint

To save PlayStation®2/PlayStation® format software data, you must create internal memory cards ( page 20).

Controller settings

You can adjust controller settings during gameplay. Press the PS button, and then select a settings item from the screen that is displayed.

Switching analog mode

When playing PlayStation®2/PlayStation® format software, you can change the mode of the controller. Switch to the mode supported by the software. With some software, the mode is switched automatically.

Changing controller numbers

You can change the number assigned to a controller. When the controller port for use is specifi ed by the software, change to the supported controller number.*

* You cannot assign controller port 2-D using the PS3™ system.

Hint

You can check the currently assigned controller number by pressing the PS button during gameplay.

Saved data for PS3™ format softwareSaved data for PS3™ format software is saved on the system’s harddisk. The data is displayed under (Game) (Saved Data Utility).

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