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Chapter 14—Scene Memories
DM1000 Version 2—Owner’s Manual
Storing and Recalling Scenes Using the Scene Memory Page
On the Scene Memory page, you can store, recall, write-protect, delete, and edit the titles of
Scenes.
1 Adjust the mix parameters on the DM1000 to the conditions you wish to
store as a Scene.
2Press the DISPLAY ACCESS [SCENE] button repeatedly until the Scene | Scene
page appears.
3 Rotate the Parameter wheel or press the [INC]/[DEC] buttons to select a
Scene memory, move the cursor to one of the following buttons, then press
[ENTER].
The stored Scene memory titles are displayed. The DM1000 displays the message “No
Data!” for empty Scene memories.
A
TITLE EDIT
Select this button to display the Title Edit window, which enables you to edit a selected
Scene title.
B
RECALL
This button recalls the contents of the selected Scene memory.
C
STORE
This button stores the current Scene to the selected Scene memory. By default, a confir-
mation window appears before you store the Scene.
D
CLEAR
This button deletes the contents of the selected Scene memory.
E
PROTECT ON/OFF
This button switches on and off the write-protection of the contents of the selected
Scene memory. A padlock icon ( ) appears next to the title of a Scene memory that is
write-protected.
F
PATCH LINK INPUT
This indicates the Input Patch library number that is linked to each scene. When you
store a scene, the number of the input patch that was most recently recalled or stored
will automatically be linked with that scene. When you recall that scene, this library
number will also be automatically recalled. You can also move the cursor to the param-
eter boxes and change the library numbers.
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