| Appendix A: Glossary |
RGB Video | ' The video output (analog or digital) of most computers. Analog RGB video can have |
| 3, 4, or 5 wires — one each for red, green, and blue, and either none, one or two for |
| sync. For |
| ' A common asynchronous data transmission standard recommended by the |
| Electronics Industries Association (EIA). Also called serial communication. |
| ' A less common asynchronous data transmission standard in which balanced |
| differential voltage is specified. |
| ' The output from certain video tape players and video equipment. |
| sync and luminance from color information, typically producing a higher quality |
| display than composite video. |
Scan Rate | ' The horizontal or vertical frequency at which images are generated. |
Scan Line | ' One horizontal line on the display. |
SECAM ' A video output format of some video tape and disk players (used primarily in | |
| France). SECAM (Sequential Couleur á Mémoire) signals are similar in resolution |
| and frequency to PAL signals. The primary difference between the two standards is |
| in the way color information is encoded. |
Slidebar | ' A slidebar is a graphical display of an adjustable setting. The numerical setting often |
| represents a percentage but can be a specific unit such as degrees Kelvin. |
Source | ' The device, such as a computer or VCR, connected to the projector for display. See |
| also Input. |
Source Setup | ' See Channel. |
Switcher | ' A signal selector that can be connected to a projector for the purpose of adding more |
| sources. |
Sync | ' This term refers to the part of the video signal that is used to stabilize the picture. |
| Sync can occur in three forms: |
| • "Composite sync": the horizontal and vertical components are together on |
| one cable. |
| • |
| • "Separate sync" or "H.SYNC and V.SYNC": the horizontal and vertical |
| components of the sync are on two separate cables. |
Sync Width | ' The duration of each sync pulse generated by a computer. The sync width is part of |
| the blanking time. |
TTL Video | ' A type of RGB video with digital characteristics. |
Throw Distance | ' The distance between the front feet of the projector and the screen. Also called |
| |
| formula to calculate the proper throw distance (±5%) required for your lens. |
Tint | ' Balance of |
RPMX/CX50/CX60/CX67 User’s Manual