16
Direct3D® Compatibility Settings
| This will enable | |
Support W- | recommended to disable this for games that do not | |
support this feature. Certain applications require the | ||
buffer | ||
increased precision of | ||
| ||
| artifacts unless the | |
| ||
Support | and 24 are selected by default to achieve optimum | |
| performance. Very few applications require a 32 bit Z- | |
| Buffer, so in most cases this feature should be disabled. | |
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