Diamond Multimedia 9000 specifications OpenGL applications

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This will allow you to choose the texture quality of the

 

mipmaps the application will use. Mipmaps are a

 

collection of different sized textures of the same image.

 

As the user moves closer to a 3D object the image

Mipmap Detail

quality should increase, requiring a higher quality

texture of the same image. The base mipmap is the

Level slider

highest quality texture, and all subsequent mipmaps are

 

smaller sized textures of the same image. Moving the

 

slider to the right selects a higher quality base mipmap,

 

delivering the highest quality application experience.

 

Moving the slider to the left selects a lower quality

 

mipmap, delivering the highest application performance.

 

Wait for vertical sync will lower the frame rate of full

 

screen games but reduce the image tearing that can

 

occur with the higher frame rate. Selecting Application

Wait for

Preference allows the application to decide whether or

not it should display its frames at the refresh rate of the

Vertical Sync

monitor. Selecting Always Off allows the application to

 

 

run at its highest possible frame rate, regardless of the

 

monitor’s refresh rate which is typically less than the

 

frame rate at which the application will run.

Compatibility

This button allows you to access advanced settings that

Settings

can solve compatibility issues for a few specific

button

OpenGL® applications.

Defaults

This button allows you to reset the OpenGL® settings to

default values.

 

 

 

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Contents Radeon Disclaimer Product NoticeTable of Contents Page Introduction Features At a Glance ATI’s Catalyst Software Suite Multiple Displays and 3D Gaming ExperienceDirect3D and OpenGL HydraVision Connecting Your Monitor Display Configurations Display Connectors Used Comments ConfigurationCatalyst Software Suite ATI Displays TabRatiometric Expansion ATI Color Tab Button by moving the color curve with your mouseGame Gamma Properties Red GreenBlue sliders RGB LockATI Options Tab Reduce DVI frequency on high- resolution displays ATI Overlay TabVideo Overlay ATI Overlay Tab ContrastSaturation HueMain and Custom Settings Direct3D Control PanelMain Settings SettingsSlider CustomMipmap Detail Level sliderWait for Vertical SyncDirect3D Compatibility Settings Support WBuffer Support 32-bitAlpha DitheringMethod Support DTXOpenGL Control Panel Main Settings OpenGL applications OpenGL Compatibility Settings Page Set AGP Settings Fast WriteRetest All Using TV Out View your PC’s display on a TVConnecting to a TV or a VCR Connecting S-Video Out to a TV or VCRStarting Windows with TV Display Enabled Using Scart Connectors for European TVs How To Enable/Disable The TV DisplayUsing and Adjusting TV Out Using a Monitor vs. Using the TV Display Adjusting Monitor DisplayViewing Text on a TV To Use Larger Display Fonts Reducing Edge DistortionTo Increase the Horizontal Size Changing Display Configurations To Increase the TV ContrastUsing Games and Applications