QuickSpecs
HP Workstation zx6000
Technical Specifications
ATI FireGL X1-256p Graphics Card
Form Factor | ATX |
Graphics Controller | ATI FGL 9700 GPU |
Bus Type | |
RAMDAC | Dual 400MHz / |
Memory | 256 MB DDR SDRAM unified frame buffer, |
Connectors | Dual |
Slots required | Occupies 2 physical slots in the system |
Dimensions | Single AGP/ATX card. 9.06 x 4.25 in (23.01 x 10.8 cm) |
| Dual Screen output for resolutions up to 2x2048x1536x32 bit |
Additional product | 256 MB DDR SDRAM unified frame buffer, |
features | 64 KB BIOS Serial Flash ROM, reprogrammable by SW, 3.3V only, no Jumpers |
| 2D and 3D acceleration provided for |
| Hardware cursor with full color alpha channel |
| 16/32 bit Z buffer, 16/32 bit |
| Bus mastering support for 2D/3D display lists and local memory vertex list execution |
| Hardware lighting support for up to 8 lights |
| Bilinear, Trilinear and Anisotropic texturing |
| Cubic Environment and Perturbation Bump Mapping |
| Projective Texture, 3D Texture and Video Texture support |
| Full Scene |
| Video Engine supports YCrCb (4:2:2, 4:1:0, 4:2:0) to RGB conversion |
| Video scaling and up to 4x4 tap filtering supported for all YUV and RGB16/32 formats |
| Per pixel quad buffering on all screen resolutions |
| VESA compliant Stereoscopic Interface on MiniDin Connector |
| Compliant with Microsoft/Intel PC2001 Workstation requirements |
| Video Timings compliant with VESA DMT 1.0 and VESA GTF 1.0 specifications |
| DDC2B+ Monitor support on all OS platforms |
| ACPI Version 1.0b Power Management support (all modes) |
AGP1x/2x/4x/8x Version 3.0 Sideband Addressing
compliant including: AGP Texturing (Execute Mode) AGP Read and AGP Write Support 8X Fast write support
FGL 9700 GPU featuring: VGA controller supporting full standard feature set
2D Engine with
PIXEL TAPESTRY III, 3D rendering engine utilizing 2 parallel pipelines with two texture blending units each capable, of handling up to 8 texels in a single pass, delivering 2.4 Gigatexels/s fill rate
CHARISMA ENGINE III, geometry unit utilizing 4 vertex processing engines, capable of executing two instructions per clock cycle each, thus yielding up to 200 million transformed, clipped and lit triangles per second.
VIDEO IMMERSION III, industry leading video technology supporting MPEG 2 encode/decode
Dual independent display controllers with 4K x 4K address space each
Supported graphics APIs OpenGL 1.3 ICD with immediate mode support for all OGL primitive types DirectX 8.1
Available graphics drivers
http://www.hp.com/support/zx6000.
DA - 11664 Canada — Version 18 — August 31, 2004 | Page 30 |