44 Real-Time Counter Memory
Follow the steps below to reset the real-time counter to zero at a tape location you want to refer to later.
1
Play, fast forward, or rewind a tape to the location that you would like to refer to later. Stop the tape.
2
Press the STATUS/EXIT button. The real-time counter will appear on-screen.
SLP 1 : 23 : 45
3
While the counter remains on-screen, press the CLEAR button to reset the real-time counter to zero.
0 : 00 : 00
| POWER | | | SLEEP | | |
| | 2 | 3 | ALT.CH | | |
| 1 | | | |
| 4 | 5 | 6 | o | | |
| | | | CHANNEL | |
| 7 | 8 | 9 | p | | |
| | 0 | +100 | o | | 1,5 |
| SPEED | | MUTE | VOLUME | |
| | | |
| | | | p | |
| | o | | |
| | PLAY | | o |
o | REW | | F.FWD | 4 |
| | STOP | | |
| | p | | |
| REC/OTR | MEMORY | PAUSE/STILL | |
| | | | o | |
| MENU | STATUS/EXIT | CLEAR | TRACKING |
| | | | p | | 3 |
| | | | | | 2 |
4
While the counter remains on-screen, press the MEMO- RY button so that M appears on-screen. To erase a real- time counter memory, press the MEMORY button so that the M disappears from the screen.
M 0 : 00 : 00
5
To go to a tape location where the real-time counter was reset to zero, press the REW(ind)/s button or the F.FWD/B button when playback is stopped. When the tape reaches the point at which the counter was set to zero, the tape will stop. Press the PLAY/o button to watch the tape.
Helpful Hints
•The real-time counter memory will not function during Repeat Play mode. Details are on page 41.
•You may only set one real-time counter memory at a time. If you try to set the real-time counter to zero at a second location, the previ- ous real-time counter to zero setting will be lost.