Rio Grande Games 10 Game end and the winner, Player may only levy taxes once in his turn, PO Box

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Important: the levy of taxes affects all players. Thus, after the player who chose to levy taxes as an action scores his points, each other player, in clockwise order, scores his tax points by counting the number of open spaces in all his provinces with only 1 guard and moving his scoring disc accordingly. Levy taxes is not always a wise action: it costs the player a card, an action, and his opponents score points. Only when the player will score more points than his oppo- nents does levy taxes make sense.

A player may only levy taxes once in his turn.

Figure 12: red chooses to

 

levy taxes and plays 1 soldier

 

card as he has a guard in a

3

province he occupies standing

 

on a space with a soldier

6

symbol (province 3). Red

 

earns 8 points for the province

2

in Egypt (1) and 4 points for

 

the province in Syria (2), a

 

total of 12 points. Red’s

4

province in the north (3) with

 

8 points does not score as red

 

has 2 guards there. Similarly,

5

yellow scores 4 points for his

 

province (4), blue scores 9

1

points (for 6), and green

 

scores 6 points (for 5).

 

 

 

- Take back a guard

 

Game end and the winner

The game ends

-when a player, after moving Alexander, finds there are not enough black boundary walls to place to mark the path – he uses red boundary walls to complete the move, or

-when one or more players have earned 100 points or more.

In the first case, the player finishes his two actions and the game ends. In the second case the game ends immediately. In both cases, the player with the most points is the winner.

Special situations

It can happen that there are no empty spaces with a symbol that matches one (or both) face-up cards. In this case, the player may take the card and use it as a joker, moving Alexander to the space with the symbol of his choice.

However, a player may not play a card from his hand as a joker to move Alexander in this way.

If there are not enough red boundary walls to complete the last move, the player must find another move, which uses fewer boundary walls.

A player may remove one of his guards from a province he occupies at any time. He may want to do so because he has more than 1 guard in a province or he has no more guards in his supply.

To remove a guard from a province, the player simple removes the guard. He need not play any card to do so.

author Leo Colovini

grafic Studio Krüger, Düsseldorf + s mondini, Venice code ????

Licensed from Venice Connection, Venice, Italy

© 2003 Rio Grande Games - all rights reserved

Rio Grande Games

PO Box 45715

Rio Rancho, NM 87174 riogames@aol.com www.riograndegames.com

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Contents Contents OverviewPreparation Moving Alexander Empty spaces showing the symbolPlaying the game Path that already includes boundary walls. If he does, heProvince Further actionsAlexander’s special move Occupy provinceProvince may be divided when moving Alexander Occupy an empty provinceCards instead of the extra guard Take over an occupied province Levy taxesSpecial situations Game end and the winnerPlayer may only levy taxes once in his turn Rio Grande Games