Hasbro 53525 manual Around the World 1 4 P, Rotation

Page 16

4. AROUND THE WORLD ( 1 4 P)

6 -

The"o'Q6ctof this game is for the player(s) t o score baskets from a serles o f

9locations around the room. Making a basket allows the player to advance to the next position; missing a basket moves a player back one position.

The Spotlight feature determines the shooting locations. Use the Room Size

Selector button t o tell the system how big your playing space IS.

-1 \

I

 

so the player must successfully score fmm all 9

 

The one-player version is timed,

positions against a I0-minute time clock.

 

 

The multiplayer version is not timed, and the winner is the player who scores from all 9 positions first.

Remember: press the Airball button when a player misses the Backboard

I

completely.

In the one-player version, your time clock and score will appear on the Display screen.Your high score is how much time it took you t o make baskets from all 9 locations.

In multiplayer games, there is no high score and there is no timer.The number of

I

 

the current player (e.g. IP) is shown on the left Zdigit display.

 

In this game, players take turns taking shots from a location indicated by the

>

Spotlight.The object is t o avoid earning the letters "P-I-GI'The player who earns

 

all three letters is out of the game. Play continues until one player is left and is

ti

named the winner.

31

At the start of the game, the Spotlight will point to a shooting location.

8 ;+

Turns alternate until a player makes the first successful basket and thus begins the

.

"rotation."

The next player must make the same shot: that is, from the same location. If that player misses, that player earns a letter ("P).The letter will be displayed on the LED screen.

Once a player earns a letter - or all players make the shot - a new rotation begins: that is, the Spotlight picks a new shooting location.

If a player earns three letters (P-I-G), that player is out.

Remember t o use the Room Size Selector button t o tell the system the size of your playing area, and use the Airball button t o register missed shots.

Image 16
Contents Required not included Prior Tb Assembly Fiuing 7HE Tanks FiHngFront view Assemble !-OARD/Rlkr Page Rssemble Base FLY Rear SystemPage Top of the backbard is approximately Ektemal Source Amp Mode Me Contror Unit Startlng The System Selecting a Game Showiime Basketball 1-2 P Playing wlth More Tnan One PlayerFreeplay 1-2 P Tomatically ends after 100 s h o t s . ? #Around the World 1 4 P RotationRL6. Shoot Till YOU Miss I P DROPTHE-ROCK 1-4 P LEDLC-UT Nswner Affairs