4. AROUND THE WORLD ( 1 4 P)
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The"o'Q6ctof this game is for the player(s) t o score baskets from a serles o f
9locations around the room. Making a basket allows the player to advance to the next position; missing a basket moves a player back one position.
The Spotlight feature determines the shooting locations. Use the Room Size
Selector button t o tell the system how big your playing space IS. | |||
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| so the player must successfully score fmm all 9 | ||
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The | |||
positions against a | |||
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The multiplayer version is not timed, and the winner is the player who scores from all 9 positions first.
Remember: press the Airball button when a player misses the Backboard | I |
completely. |
In the
In multiplayer games, there is no high score and there is no timer.The number of | I |
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the current player (e.g. IP) is shown on the left Zdigit display. |
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In this game, players take turns taking shots from a location indicated by the | > |
Spotlight.The object is t o avoid earning the letters |
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all three letters is out of the game. Play continues until one player is left and is | ti |
named the winner. | 31 |
At the start of the game, the Spotlight will point to a shooting location. | 8 ;+ |
Turns alternate until a player makes the first successful basket and thus begins the | . |
"rotation."
The next player must make the same shot: that is, from the same location. If that player misses, that player earns a letter ("P).The letter will be displayed on the LED screen.
Once a player earns a letter - or all players make the shot - a new rotation begins: that is, the Spotlight picks a new shooting location.
If a player earns three letters
Remember t o use the Room Size Selector button t o tell the system the size of your playing area, and use the Airball button t o register missed shots.