BASIC OPERATIONS (CONT.)
3. STARTING PLAYBACK - Figure 10
Load an audio source as described on page 20 (LOADING/EJECTING USB DEVICE). Pressing the PLAY/PAUSE BUTTON (13) with an audio device loaded will immediately start playback. The PLAY (57) indicator will glow as soon as play- back begins. The point at which playback starts (cue point) will automatically be stored in the memory as the cue point. The unit will return to this cue point (the point at which playback started) when the CUE BUTTON (14) is pressed.
4. PAUSING - Figure 10
This function pauses playback at the exact same point the PLAY/PAUSE BUTTON (13) was pressed. Pressing the PLAY/PAUSE BUTTON (13) will switch between play and pause modes. When the unit is in pause mode the PAUSE INDICATOR (57) will show in the VFD DISPLAY (23). The blue PLAY/PAUSE BUTTON (13) LED will also begin to flash repeatedly.
5. AUTO CUE
This function will automatically set a cue point to the first audio source that is loaded. The first set cue point will always be the beginning of track 1. If a new track is selected before the PLAY BUTTON (13) is pressed, a new CUE POINT will be set to reflect the new starting point.
6. STOPPING PLAYBACK - Figures 10 & 11
Stopping playback will not stop the drive mechanism, but merely pause or cue the track, this functions allows the unit to begin play instantly. The drive mecha- nism will only stop if a disc is ejected or the unit has gone in to sleep mode. There are two ways to stop (pause) playback:
1) Press the PLAY/PAUSE BUTTON (13) during playback. This will pause play- back at the exact same point the PLAY/PAUSE BUTTON (13) was pressed.
2) Press the CUE BUTTON (14) during playback. This will pause playback and return the track to the last set cue point.
7. FRAME SEARCH
This feature allows you to scroll through a track frame by frame, allowing you to find and set a starting cue or loop point. To use the scroll function you must first be in Pause Mode (see section 4) or Cue Mode (see section 8). Once you are in Pause or Cue mode, turn the JOG WHEEL (16) to scroll through the track (Figure 12). Turning the wheel in a clockwise direction will advance the frame search and turning the wheel in a
you to the point you just set.
Figure 10
Figure 11
Figure 12
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