Radio Shack FX2 owner manual Bidding and Scoring

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60-2701.fm Page 8 Tuesday, June 27, 2000 2:04 PM

Each suit is ordered lowest to highest, from the 2 to the Ace.

BIDDING AND SCORING

After all of the 13 tricks in a hand are played out, the game compares the num- ber of tricks each team has won with how much they had bid. The higher you bid the more you can win (or lose).

If a team equals or exceeds their bid, they get 10 points for each trick they bid plus 1 point for each extra trick.

For example: A team bids 5 and wins 8

tricks: 510+3 = 53. That team gets 53 points added to their score.

If a team is set (fails to meet their bid), they lose 10 times the amount they bid from their score.

8Preparation

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Contents Color FX2 Spades Contents Introduction Installing Batteries PreparationPreparation5 Rules of Spades CompPreparation7 Bidding and Scoring Blind Bidding Underbidding/Sandbags Big Moe and Little Moe Turning the Game ON/ OFF Turning the Sound ON/ OFFPlaying the Game EXPERT, or PROPress START/BID/ENTER to enter the setting Fm Page 15 Tuesday, June 27, 2000 204 PM Glossary of Terms Glossary of Terms Resetting the Game Care 06A00 60-2701