EQUIPMENT
Primary Weapons
In the
primary weapons’ stats. This includes assault rifles, sniper rifles, machine guns, and shotguns.
Certain multiplayer modes allow you to customize your equipment. In this case, you spend credits accrued from play to buy various weapons and their attachments. Some weapons have
FRWL
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| The FRWL is a favorite of | |
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| mercenaries in poorer parts | |
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| of the world. It’s a durable | |
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| weapon with an average | |
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| mix of stats. You can use the | |
RANGE | MEDIUM | FRWL at almost any range; it | |
FIRING RATE | FAST | has a decent clip, inflicts fair | |
CLIP | 30 | damage, and is essentially | |
GOLD PLATED VERSION | YES | ||
without drawbacks. | |||
COST | 300 | ||
The only problem with | |||
ATTACHMENTS | HOLO SIGHT, ARO SCOPE, | ||
| SILENCER | the weapon is that it’s not |
TND-16
RANGE: | MEDIUM |
FIRING RATE: | MEDIUM |
CLIP: | 30 |
GOLD PLATED VERSION: | NO |
COST: | 500 |
ATTACHMENTS: | SCOPE, HOLO SIGHT, |
| SILENCER |
The
especially grand in any way. Many rifles offer greater range, and there are higher- damage weapons for close range. This is a
Here’s best advice of all: don’t go to short range against a shotgun or submachine gun, and don’t snipe it out against a sniper rifle. Outflank the snipers and outdistance the
this weapon.
SAF 9MM
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| The SAF is a modest offering. |
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| Like many of the smaller |
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| weapons, you aren’t meant |
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| to use it in a |
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| fight. This weapon is better |
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| suited to charging through |
RANGE: | SHORT | |
FIRING RATE: | FAST | corridors. It’s fast to aim and |
CLIP: | 30 | fast to take out targets that |
GOLD PLATED VERSION: | YES | aren’t far apart. |
COST: | 1200 | You use this weapon early |
ATTACHMENTS: | ARO SCOPE, SILENCER | |
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| on in the primary game, |
so most multiplayer types become quite familiar with it. That’s a perk because the weapon is comfortable.
M14
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| Speaking of cool heads, the | |
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| M14 is a great pairing for | |
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| such players. At long and | |
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| medium range, this weapon | |
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| has wonderful accuracy. | |
RANGE: | LONG | Throw a scope on it and | |
you’ve got a sniper’s weapon. | |||
FIRING RATE: | SLOW | ||
Use an ARO scope instead, | |||
CLIP: | 30 | ||
and you’ll bring down people | |||
GOLD PLATED VERSION: | NO | well at medium range. | |
COST: | 300 | M14s hold territory well. | |
ATTACHMENTS: | SCOPE, HOLO SIGHT, ARO | People who’ve found their | |
| SCOPE, SILENCER | cover can intercept targets | |
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| with ease. You won’t easily |
leap over obstacles and clear a tight room with one, but that isn’t the point. Select a
A3 RAKER
RANGE: | LONG |
FIRING RATE: | FAST |
CLIP: | 30 |
GOLD PLATED VERSION: | NO |
COST: | 1200 |
ATTACHMENTS: | SCOPE (DEFAULT), SILENCER |
This is a very fun weapon choice. The Raker lists as a
RANGE: | SHORT |
FIRING RATE: | VERY FAST |
CLIP: | 100 |
GOLD PLATED VERSION: | YES |
COST: | 8000 |
ATTACHMENTS: | HOLO SIGHT, SILENCER |
The
Then, when you switch the baby over to full auto, it can defend you at medium range with the best of them. Fair damage and an optional silencer leave it perfectly serviceable there.
Players that can toggle their weapon options quickly and shift gears between sniping and traditional fighting are well advised to get this.
It’s a mean
14