Basic Features
When an item for which the =key is valid displays, the small annunciator (=) is displayed on the top line at the right of the
screen. Do not confuse this small annunciator (=) with the larger annunciator (=) found to the right of a variable.
When an item for which the Ikey is valid displays, the INPUT annunciator is displayed on the top line at the right of the screen.
Editing and Clearing Entries
The On/CE O Key
Pressing Oone time cancels current number entries, mathematical operations, or a menu selection, in that order.
Pressing Orepeatedly when performing multiple operations cancels one operation at a time, from the latest to the earliest.
The Reset :x Menu
The Reset menu allows you to reset some, or all, of the menu items, variables, and registers to their default values.
To open the Reset menu, press :x. TVM displays on the top line. Press <or >repeatedly to scroll to a specific item. To validate a choice and reset the selected items, press I. Press Oto cancel. If you select the command to reset the cash flow (Cash Flow ), statistics (Stats ), or all values (All ) items, you will be prompted to confirm your choice. At the Del. All?, Del. Data?, and Del. CF? prompts, press Iagain to confirm the reset, or Oto cancel.
While working within a specific menu, pressing :xtakes you directly to the item of the Reset menu that allows you to reset that specific menu. For example, if you are working in the Bond menu and you wish to reset all your entries in the Bond menu, with any item of the Bond menu displayed, press :x. Bond displays on screen. At this prompt, pressing Iresets the Bond menu and returns you to the last item you were working with in the Bond menu.
Notes about Special Menus
The Mode, Memory, Math and Reset menus are special menus; if you were working in a menu prior to entering one of these special menus, pressing Oto exit them returns you to your previous menu,. This feature allows you to work in two or more menus simultaneously without having to exit a menu.
Memory and the Memory Menu
The Memory menu contains the following items: memories
When a memory item is displayed, you can enter a new number and modify the value of the memory by pressing I.
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