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| • | Game: For game content. | |
| • | Education (X111/X1140/X1140A/X1240/X1340W/ | |
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| P1340W): For education environment. | |
| • | Sport (H6510BD): For sport picture. | |
| • | User: Memorize user’s settings. | |
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| Use this function to choose a proper color according to the | ||
| wall. There are several choices, including White, Light | ||
Wall Color | Yellow, Light Blue, Pink and Dark Green. It will | ||
| compensate for the color deviation due to the wall color to | ||
| show the correct image tone. | ||
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| Adjusts the brightness of the image. | ||
Brightness | • | Press | to darken the image. |
•Press to lighten the image.
Controls the degree of difference between the lightest and darkest parts of the picture. Adjusting the contrast changes the amount of black and white in the image.
Contrast | • |
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| Press | to decrease the contrast. | |
| • | Press | to increase the contrast. |
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| Adjusts a video image from black and white to fully | ||
| saturated colors. | ||
Saturation | • | Press | to decrease the amount of color in the |
| image. |
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•Press to increase the amount of color in the image.
Adjusts the color balance of red and green.
Tint | • | Press | to increase the amount of green in the | |
| image. |
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| • | Press | to increase the amount of red in the image. | |
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Color | Adjusts the color temperature. At higher color | |||
temperatures, the screen looks colder; at lower color | ||||
Temperature | ||||
temperatures, the screen looks warmer. | ||||
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| If turned on, the projector dynamically adjusts the power | |||
| consumption of the lamp according to the brightness of | |||
Dynamic Black | the image being projected. When projecting darker | |||
| images the power consumption will be reduced and the | |||
| contrast of the image will also be enhanced. | |||
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Gamma | Effects the representation of dark scenery. With greater | |||
gamma value, dark scenery will look brighter. | ||||
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