16

than one drum event occurs on the same sub-beat, the PAGE UP/DOWN buttons step forward

or backward respectively through each drum one at a time.

001/00VOL 8
DRUM
STEP
EDIT
QUANTIZE
SWING OFF

If no drum event exists on this beat/sub-beat, the display will show no pad number, and

EMPTY in place of volume data.

To navigate through the steps at the current quantization rate, use the PAGE UP button to

move forward or PAGE DOWN to move backward. If a drum exists between those beats that

fall on the current quantization value, the drum will sound as you go past it, but the display

will not stop on that drum.

If swing is on, step mode will step in "swinged" increments (see section 2.2).

Background Step mode provides detailed Pattern editing. (Note that "step" does not refer to Song steps, but

to the steps in a Pattern that hold drum events.) You can move through a Pattern one step at a time, stop at each

event as desired, and delete the event, add an event, or change an event's volume. While occasionally somewhat

tedious, Step Edit mode allows editing drum parts to your exact specifications.

Each step (also called a sub-beat) is 1/96th of a beat in duration, so at maximum resolution it takes 96 steps to

"move through" a quarter note. To save time, you can step through the Pattern at various note values, as set by

the quantization value (which is why it's preferable to select the quantization rate at which the Pattern was

recorded). Example: A 16th note consists of 24 sub-beats, so setting the quantization value to 1/16 lets you step

through the Pattern 24 sub-beats at a time. The following chart relates the number of sub-beats to

note/quantization values.

NOTE VALUE
1/4
1/6
1/8
1/12
1/16
1/24
1/32
1/48
=
=
=
=
=
=
=
=
NOTE NAME
QUARTER NOTE
QUARTER NOTE TRIPLET
EIGHTH NOTE
EIGHTH NOTE TRIPLET
16th NOTE
16th NOTE TRIPLET
32nd NOTE
32nd NOTE TRIPLET
SUB-BEATS
96
64
48
32
24
16
12
8
=
=
=
=
=
=
=
=
3
3
3
3
=
=
=
=
=
=
=
=