
4. OPERATION continued …
The Picture menu provides video adjustments for the source material and each source component.
PICTURE |
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| SCALE OUT |
| OUTPUT |
| PATTERNS |
| INFO | ||
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Bright / Contrast / Color |
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Film Mode |
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Detail Enhancement | |
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Noise Reduction | |
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Motion Threshold | |
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Chroma Bug Filter | |
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Video ADC |
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Enter the color space of the source here – HDTV YCbCr, SDTV YCbCr, Auto YCbCr (switches color space according to whether input is HD or SD), Studio RGB, or Extended RGB. If you do not know the color space of the source, use the setting that produces the best picture, especially with dark scenes.
Brightness / Contrast / Color / TintIf a source needs Brightness (black level), Contrast (white level), Color (saturation), or Tint (hue or phase) adjustment, you can do it here. The factory default for each of these is 50. If input is RGB and output is RGB, Color and Tint are not adjustable, so that color space conversion is avoided. If you need to adjust the image when output is set to RGB (or Extended) in menu 8, set the source to YCbCr output.
Film ModeDid the source originate from film or from video? If from a video camera, which type? If it’s a film source on TV, was a regular pattern of fields deleted to change the playing speed? Is it animation, and if so, according to which animation spec? Is it a mix of sources edited together? Are video characters being scrolled across a film source?
In order for a video processor to provide best image quality, it must detect the source’s cadence, or pattern of field sequence, and deconstruct it accordingly. The Gennum VXP processor can not only do that, it can do so even when the input is
Digital processing is used to do what the name implies – experiment with the level adjustment and leave it where the picture looks best. The factory default is 0.
Noise ReductionThis can be used to reduce or remove ‘snow’ in the picture, often seen in broadcasts – experiment with the level adjustment and leave it where the picture looks best. The factory default is 0.
Motion ThresholdA
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