
ENGLISH
6
3.Control elements and connections
◊The following factory settings refer to GLOBAL MIDI channel 1.
{1}. The keyboard of the UMX has 49 or 61 large, velocity-
sensitive keys for maximum playing comfort. The keyboard not only provides for playing, but also functions as an encoder in the context of the assignment procedure.
{2}. The MODULATION wheel is
{3}. The PITCH BEND wheel is normally used to change the pitch in real time. In this way, a sound can be“bent” upwards/downwards by several semitones while playing. As a default factory setting, pitch bending is assigned to this wheel. However, in ASSIGN mode you can assign any MIDI control command to the pitch wheel.
{4}. Ex works, the VOLUME/DATA fader controls the volume of the notes played on the keyboard (MIDI CC 7). In ASSIGN mode, it can be set to control any MIDI controller.
{5}. The ASSIGN button allows you to assign different functions to the various control elements.
The basic principle is always the same:
1)Press the ASSIGN button and keep it pressed. The status LED above the button lights up. The UMX signals that it has entered ASSIGN mode.
2)Select the control element to which you would like to assign a new MIDI function by operating it.
3)Release the ASSIGN button.
4)Depending on the choice you made, you may have to define an additional value range (see below for more details).
5)Press the ENTER key on the keyboard to confirm your assignments. To discard your assignments either press the CANCEL key or the ASSIGN button again. In either case, the ASSIGN LED goes out and the UMX quits ASSIGN mode.
{6}. The USER MEMORY button is used to recall the internal memory. The internal memory contains all assignment information set in ASSIGN mode. Any changes that were made after USER MEMORY selection are automatically saved without further user prompts. The USER MEMORY is retained even after the unit is switched off.
{7}. The two OCTAVE SHIFT buttons are preset to shift the keyboard range by up to three octaves up or down. The associated LEDs help you identify the current octave setting (see Table 3.1). Since the OCTAVE SHIFT buttons can also be assigned to any MIDI controller, we would like to refer you to Chapters 4.2.8 and 4.2.9 for detailed information.
{8}. The eight
10.All rotary controllers can be assigned to any controller in ASSIGN mode.
{9}. The eight buttons B1 – B8 generate switch controllers. Again, they are assigned to various default functions (see table on the device). Like the rotary controls, the buttons can be freely assigned to any controller in ASSIGN mode.
[10].The table shows the factory-set controller assignments.
[11].Keyboard legend: Informs you about the special functions performed by individual keys on the keyboard. The individual elements of the keyboard legend are described in detail in Chapter 4“OPERATION”.
Operation | Octave shift | LED | |
|
|
| |
press once | Shift one octave | LED on | |
up or down | |||
|
| ||
press 2nd | Shift 2 octaves | flashing | |
time | up or down | ||
| |||
press 3rd | Shift 3 octaves | flashing | |
time | up or down | ||
| |||
press both | Reset (all octave | LED off | |
buttons | shifts are reversed) | ||
| |||
|
|
|
Table 3.1: LED activity depending on the OCTAVE SHIFT status
Fig. 3.2: Rear panel connectors
[12].Use this socket to supply the UMX with current from an external power supply unit (not included).
[13].The USB connector of the UMX. The connector (type B) on the device is connected using the cable supplied to a free slot on the host computer (where you will find a type A connector). It is compatible with the USB1.1 and/ or USB2.0 standards.
[14].In addition to the connection to the computer, you can use the MIDI OUT to connect additional MIDI devices, so that the UMX transforms into a
[15].Use the FOOT SWITCH connector to connect a sustain pedal. This port is
[16].The POWER switch is used to switch the unit on and off.
◊Please close all programs if you want to switch off the UMX while the computer is running or terminate the USB connection.
7
4. Operation
In the following, we will explain the operation of the UMX in detail. Please note the differentiation between pushbuttons (refer to control elements 10 and keys (control element 1 )! Please do not confuse these!
4.1 PLAY mode
The UMX is in the PLAY mode immediately after it is switched on. Here you can immediately begin to play, modify the filtering process via the rotary controls, execute panning, control software synthesizers and so on.
4.1.1 The FACTORY MEMORY
The FACTORY MEMORY is the installed memory in which the basic settings of the UMX are defined. The controller map described under 10 is the most important item of the FACTORY MEMORY. These settings are automatically loaded after each start of the device and control many useful parameters.
Instructions which are changed within a session are discarded when the device is switched off. We have equipped the UMX with a USER MEMORY, in order to still be able to store changed allocations.
4.1.2 The USER MEMORY
Settings which are stored in the USER MEMORY remain stored in the internal Flash ROM and are retained after the device is switched off.
Change to the USER MEMORY by pressing push-button
6. If you call up the USER MEMORY for the first time, the settings of the FACTORY MEMORY will be used initially. As soon as you execute changes in the existing controller map, they are automatically stored without requiring any further action.
In the USER MEMORY, allocations including channel information of the following control elements can be permanently stored:
•FOOT SWITCH connector
•OCTAVE SHIFT buttons
•VOLUME/DATA fader
•PITCH BEND wheel
•MODULATION wheel
•Rotary controls R1 – R8
•Push-Buttons B1 – B8
ENGLISH