1-10 To program de- partment, PLU, clerk name
Mode switch
CAL
REG X
OFF | Z |
RF
PGM
PGM
1-10-1 Character keyboard
In the PGM 2 mode, the keyboard becomes character setting keyboard illustrated below after specifying a department, or a message.
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| SHIFT |
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1Double size key | 2 |
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Use this key to specify the next character to | 7 | 8 | 9 | 14 | 15 |
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a double sized character. You must press |
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| — | ABC | DEF | 4 | 5 |
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this key before each double sized charac- |
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ter. |
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2Alphabet keys |
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Use these keys to input characters. Refer |
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| JKL | MNO |
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to the next page to enter characters. |
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3Right arrow key |
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Use this key to input the character located |
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on the same alphabet key. This key is also |
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| TUV | WXYZ |
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used for inputting a space. |
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4Delete key |
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| 6 | CASH AMT | |||
Use this key to delete character just |
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entered. |
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5Department keys |
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Use this key to specify department. |
| 7Program end key (kkey) | 8Character program key (pkey) | |||||
6Department shift key |
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| Use this key to terminate character |
| Use this key to program the department / | |||||
Use this key to shift department. |
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| programming. |
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| message characters just entered before. | ||||
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1-10-2 Programming department name
Example
Department | 1 | 7 |
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Name | DAIRY | HBA |
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up to 8 (4 double sized) characters
Xk
P2 appears in mode display
G><VVVZZZCCCp
Department 1 D AI |
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| Y | → refer to | |||
åS \VV<<+<p | |||||||||
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Department 7 | H B |
| A | → refer to | |||||
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(To end the setting)
E
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