The 2nd Advantages of Xear 3D™ Sound Technology: Environment FX™ and 3D Positional Audio

In the real world sounds travel directionally; furthermore, sounds would have myriad manifestations according to different factors of the environment: the room size, distance, reflecting materials, obstructing objects, etc. For example, same footsteps in different settings, say the cave and the sewer pipe, will generate distinctive effects to the ears. In that regard, besides eye perception, sound cues also play an important role in helping people tell the changes of the surroundings.

Regarding 3D VR(Virtual Reality) implementation, not only actual 3D visual images are concerned, but what people would hear in the real world is count as well. One of the major 3D VR implementations is 3D gaming for PC. When a command for 3D audio is given, Microsoft operation system would provide DirectSound3D, an interface conversion technology, to function as the bridge interfacing the upper application program and lower audio device. Even so, it should be noted that only when the lower audio device has 3D engine could the upper application program activate 3D effects. Hence, if audio device does not provide 3D engine, no real-time audio effect conversion (sound effects in different settings) is feasible. The gaming effect is thus seriously destroyed.

As previously explained, in the process of real-time simulation of visual and acoustic elements, powerful HRTF 3D engine and EnvironmentFX™ are a must. Xear 3D™ Engine excels all other solutions in that Xear 3D™ Engine supports powerful HRTF(Head Related Transfer Function) 3D audio and real-time EnvironmentFX™, exhibiting comprehensive and supreme environmental audio effects. When Xear 3D™ Engine is utilized, game players can instantly perceive different sound effect when the setting is changed. No more confusion in directions.

15

Page 16
Image 16
Creative Notebook Travel Speaker user manual