Playing Double Screen Talking Golf | ||
Game Description | the eighteenth hole is the winner! | |
Your Double Screen Talking Golf con- | Functions of the Buttons | |
tains two LCD screens, one that shows | ON/MODE: Press this button to turn on | |
the entire hole layout from an overhead | the computer. The default is set to | |
view and the other that shows the hole | Practice mode for one player. Press the | |
from the golfer’s point of view from the | button again to select | |
ball location. The course contains the | Tournament or | |
standard 18 holes, ranging from short par | When the computer is turned off or turns | |
3s to long par 5s. The golfer can select | itself off to conserve the batteries, press | |
from 13 different clubs to play the course. | this button again to restart the unit, and | |
The layout will challenge the golfer as he | ||
you will return to the mode that you last | ||
hits up and down hills, around trees and | ||
selected. | ||
over a river and other water hazards. | ||
OFF: Press to turn the unit off. | ||
Special Note: You can make the game | ||
easier or more difficult by choosing to | SOUND: Press to turn sound on or off. | |
play with or without Hint Mode. (See | CHECK: Press to check the stroke, the | |
“HOLE/PLAYER” under “Functions of | score (in Practice and Tournament | |
the Buttons.”) | modes) and the amount of money won (in | |
The goal of the game is to make par 72 | Skins mode). | |
while playing the course, or even go | HOLE/PLAYER: In Practice mode, press | |
under par to play like a pro! The game | to select which hole you would like to | |
consists of three different modes of play: | begin play at. In Tournament mode, press | |
to play a | ||
of your choice. | button again will select the | |
game. | ||
er game. Start the game from the first | Addtionally, before hitting any shot, the | |
hole, and continue until you finish the | player can turn on or off Hint Mode. The | |
eighteenth hole. Whoever scores the low- | game is easier in Hint Mode, when the | |
est on a hole gains the honors and tees off | Suggested Stroke Power Indicator is on. | |
first from the next hole. | If the indicator is on, you should press the | |
Start/Swing/Shot button once to start your | ||
start the match from the first hole. If one | shot. New bars will appear on the display, | |
of the players wins the hole by making | from left to right. When the new bar | |
the least number of strokes, they bank | reaches the Suggested Stroke Power | |
$1,000! If the players each make the same | Indicator, press the Start/Swing/Shot but- | |
score on a hole, then that $1,000 prize is | ton again. The ball will be struck with the | |
carried over to the next hole. Whoever | correct amount of force for the shot. | |
makes the most money after completing | If Stroke Power is off, press the | |
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| Start/Swing/Shot button once to start |
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| in the back of the unit. Use a pointed | ||||||||||||||||||||||||||
| your shot. Press this button again when |
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| instrument to press the button to reset the | ||||||||||||||||||||||||||
| you think that you have hit the ball with |
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| game in case it malfunctions. |
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| the right amount of force. Use the table |
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| Club Function |
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| below to help determine your stroke. |
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| The game provides a club automatically | ||||||||||||||||||||||||||
| In Hint Mode, club selection is automatic |
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| for you according to your distance to the | ||||||||||||||||||||||||||
| (although you can override it by pressing |
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| hole. The distance range of a club, the | ||||||||||||||||||||||||||
| Club) and the Suggested Stroke Power |
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| usual distance the club will provide you, | ||||||||||||||||||||||||||
| Indicator (shown as a bar on the right side |
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| and the distance shown by each stroke | ||||||||||||||||||||||||||
| of the display) is on. When not in Hint |
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| power bar are as follows: | Power | |||||||||||||||||||||||||
| Mode, the 1W club will be automatically |
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| Range | Usual | ||||||||||||||||||
| selected unless you’re on the green, in |
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| Club | distance | bar unit | |||||||||||||||||||||||
| which case the PT will be selected. So |
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| in yards | in yards | in yards | |||||||||||||||||||||||
| you must be careful to choose your prop- |
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| er club! |
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| 1W |
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| START/SWING/SHOT: After the game |
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| 3W |
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| 23 |
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| mode and number of players have been |
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| 4W |
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| 21 |
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| selected, press this button to confirm the |
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| 3I |
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| 20 |
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| mode and start the game. Pressing the |
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| 4I |
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| Hole/Player button at this point will turn |
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| 5I |
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| 16 |
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| Hint Mode on or off. |
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| 6I |
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| CLUB: The player can choose one of 13 |
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| 7I |
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| clubs provided by the computer. The |
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| 8I |
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| 13 |
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| computer will automatically select the |
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| 9I |
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| 12 |
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| club for you that it believes is the correct |
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| PW |
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| 11 |
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| club for the yardage. Press the Club but- |
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| SW |
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| 5 |
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| ton if you would like a different club |
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| PT |
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| 1 |
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| instead. The distance the club can hit the |
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| Notes: |
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| ball is listed in the Distance display. |
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| “W” indicates a wood. |
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| DIRECTION: The game defaults to |
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| “I” indicates an iron. |
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| Straight as the ball direction. Pressing |
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| PT (putter) is best for shots on the green. | ||||||||||||||||||||||
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| SW (sand wedge) is best for hitting out of | |||||||||||||||||||||||
| this button allows you to Hook your shot. |
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| sand traps and very short shots to the green. | ||||||||||||||||||||||
| Press again for a Slice, and one more |
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| PW (pitching wedge) is best for shots on a | ||||||||||||||||||||||
| press will reset the direction to Straight. |
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| slope and short shots to the green. |
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| The usual distance refers to the distance unaf- | |||||||||||||||||||||||
| RESET: This button is in a recessed area |
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| fected by the terrain and the wind direction. | ||||||||||||||||||||||
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| Pressing |
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| HOLE/PLAYER |
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| on | before |
| off | your |
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| Hint Mod |
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