bid. The computer has established

be. If

what your best bid should

 

you

don’t

make that bid, “Invalid

will

flash

for one second, and if the

sound is

on you will hear a “Beep,”

 

 

and E-Bridge Score” with a

 

score of -10 will be displayed.

This means that 10 points have

been subtracted from your E-

 

Bridge Score (see the function of

the HINT/SCORE button for details).

You then will need to make anoth-

er bid. If you make the correct bid,

a “Beep” will sound and the bid-

ding will continue. If you don’t

make the best bid, you again will

see 10 points subtracted from your

E-Bridge Score. If you want to

take the computer’s advice for a

bid, press the HINT/SCORE button.

The recommended bid will be dis-

played for you, “Hint” will flash

on the screen, and 10 points will be

subtracted from your E-Bridge

Score. Press ENTER/DEAL to

 

confirm your bid.

 

 

Note: You may review the bid-

ding at any time by pressing the

AUCTION REVIEW button. Press

ENTER/DEAL to exit this mode.

8. Every time the “S” and “Auction

flashes on the LCD, it’s your turn

to bid again. The bidding will con-

tinue until there have been three

consecutive passes. The

 

 

Auction” icon will stop flashing

on the display. Bidding is

then

6

over

and the playing phase of the

game

begins.

 

Note: If a bid is doubled, an “X

is displayed as that player’s bid.

If a bid is redoubled, “XX” is dis-

played as that player’s bid. After

the bidding is over, the “X” or

XX” will be displayed next to

the declarer’s contract.

Playing your Hand

Press ENTER/DEAL to confirm the bids

and enter into the playing phase of

the game. The contract and the

declarer will be displayed. If you are

the Declarer (if the Declarer is shown

as “S”), go to the “Playing as the

Declarer” section. If you are the

Declarer’s partner (the dummy, if the

Declarer is shown as “N”), go to the

“Playing as the Dummy” section. If

one of your opponents is the Declarer

(if the Declarer is shown as “E” or

W”), go to the “Playing against the

Declarer” section.

Playing as the Declarer

1. Press

ENTER/DEAL again and Trick

0” will display. This indicates

that you haven’t won any tricks

yet.

The player who is supposed

to lead

the first card has their icon

flash-

 

ing (“W”). Press

ENTER/DEAL to

see what

card they play.

 

2. When the “N” icon flashes, it’s your turn to lead a card from your dummy. You will play both the

North and South hands, and the 13 cards of the dummy hand will be displayed at the top of the screen. You may select a card by using the

SUITS and CARD VALUES buttons

(see Bidding your Hand, step number 6 above). You may also press ENTER/DEAL to play the low- est card of the suit led.

Note: At any time during the play of the hand, you may press the ON/NEW GAME button to quit the game. Also, if you change your mind and would like to make another card play, press the UNDO button before pressing the

ENTER/DEAL button.

3. Press ENTER/DEAL to confirm your card choice. The computer has established what your best play should be. If you don’t make that play, “Invalid” will flash for one second, if the sound is on you will hear a “Beep”, and E-Bridge Score” with a score of -5 will be displayed. You then will need to make another play. If you play the correct card, a “Beep” will sound and the play will continue. If you don’t make the best play, you again will see 5 points subtracted from your E-Bridge Score. If you want to take the computer’s advice for a card, press the HINT/SCORE button. The recommended card will be displayed for you, “Hint” will flash on the screen, and 5 points

7

will be subtracted from your E- Bridge Score. Press ENTER/DEAL to confirm your play.

4. The “E” icon will flash and then the card played by East will be dis- played. The “S” icon will flash and then you must select the card you will play as South. You may select a card by using the SUITS and CARD VALUES buttons or press ENTER/DEAL to play the lowest card of the suit led. Press ENTER/DEAL to confirm your card choice. The computer has established what your best play should be. If you don’t make that play, “Invalid” will flash for one second, if the sound is on you will hear a “Beep”, and E-Bridge Score” with a score of -5 will be displayed. You then will need to make another play. If you play the correct card, a “Beep” will sound and the play will continue. If you don’t make the best play, you again will see 5 points subtracted from your E-Bridge Score. If you want to take the computer’s advice for a card, press the HINT/SCORE button. The recommended card will be displayed for you, “Hint” will flash on the screen, and 5 points will be subtracted from your E- Bridge Score. Press ENTER/DEAL to confirm your play.

5. If you won the trick, one will be added to the “Trick” count dis-

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Excalibur electronic 417 manual E-Bridge Score with a