ENGLISH
If you make an illegal move, King Arthur will sound a lower tone and display the TO and FROM squares necessary to move the piece back to its previous square. When this happens, you
ENGLISH
In between moves, King Arthur will display the time taken for
each move and the number of the move.
must follow the standard procedure of pushing on the FROM and TO squares to get the piece back in its previous position. Then make a legal move.
need to move the piece on the board for him. Follow the same
long as you do not interrupt the power
Lift the piece or pawn you want to move. (Moving the pawn in front of either your king or queen ahead two squares for- ward is a great first move for White.) Press the edge of the piece’s base down gently on the center of its FROM square. You’ll hear a beep, and King Arthur will display the FROM
registered your move. Place the piece gently on its new square. (Some players like to push the squares with their forefinger while holding the piece in the rest of the fingers of the same hand.)
1.5
Moving King Arthur’s piece-you’ve got a game going!
You’ll notice that King Arthur almost immediately displays his response to your move. King Arthur decides on his own move, of course, and lets you know what it is by displaying it at the top of the LCD board. For
1.6Putting a game “on hold”
Want to stop for a phone call, or even a weekend trip? Any time it’s your move and you wish to stop playing for a while, just press the OFF/SAVE key. King Arthur will switch off and go into a sleep mode. He will remember the last position, including the elapsed time, as
ON/CLEAR key. A word of
example, if you play 1.
To register your move properly, press the side of the piece’s base gently down on the center of the FROM square, and then on the center of the TO square.
King Arthur’s display will always show
the correct position as King Arthur “sees” it.
It’s a good idea occasionally to compare the position in his “head” to the one on the board.
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