the Change button if a player
hits the target number can
becomes the leader, even if he
or she missed all residual
darts during his or her round.
If you choose to play the
Continue option, the game is
played the same except the
leader also has to hit the target
number if all other players do
not. If not, he or she will lose
a life. The game always “con-
tinues” on the same target
number until one player hits
this target number, then a new
target number can be chosen.
SHANGHAI:
I, II, III
The object of the game is
to throw specific numbers in
sequence within seven
rounds.
To play Shanghai I,
players target one in round
one, two in round two and
continue until they target
seven in round seven. The
player with the highest score
wins the game after the final
player throws the third dart in
the seventh round.
To play Shanghai II,
follow the same rules as
Shanghai I except a player
can win instantly in any three
darts rounds by hitting a
single, double and triple in
any order during play.
To play Shanghai III,
players take turns throwing at
numbers one through 20 in
sequence. A player can win
instantly by hitting a single,
double, and triple in any order
during a round. The player
with the highest score after
the last player throws the third
dart in the seventh round or
the player to reach and hit 20
wins.
SCRAM:
7t, 21t
If you choose to play 21
Target Scram (21t), the object
of the game is to throw all the
numbers, 1 through 20, plus
the Bull’s Eye. One player
acts as the Scorer, whose goal
is to score as many points as
possible by hitting any one of
20 21
ALL 51 BY 5:
31, 41, 51,
61, 71, 81, 91
The object of the game is
to reduce each round’s score
from the preset score of 31
through 91; however, the total
points for each round must be
divisible by five to receive
any score. For example, if a
player gets 25 points on a
round, his or her score is 5 (25
÷5 = 5).
Any score that is not
divisible by 5 is not counted.
If a player misses any of the
three darts, his or her score is
not counted too.
The round is bust when a
player reaches a score higher
than the residual score. The
winner must finish with
exactly zero.
The first player to reach
zero wins.
FOLLOW THE LEADER:
Ldr, Con
The object of the game is
to hit “target number” issued
by the leader. The single,
double and triple numbers are
different.
Each player will start
with seven lives and the last
person “alive” wins.
The LCD display will
show a target number. The
first person to hit the target
number is the leader.
The leader will issue a
target number for each round.
Each player must hit the
target number with one of his
or her three darts or else lose
a life.
Anew player can become
the leader if he or she hits the
target number and hitting the
score area again.
The previous leader has
the right to reissue a new
leader’s target number and no
lose any lives even if the new
leader’s target numbers are
different from the previous
leader’s score.
The dartboard will also
display “1-3” target number
automatically after pressing