A player’s own tokens may share the same square and no other player may pass while an opponent has two or more tokens sharing the same square. A player whose roll causes him to land on a square occupied by two or more of an opponent’s tokens must lose his roll until he can pass that square. The player must wait until there is only one of the opponent’s tokens on that square.

Once a token has made a complete circuit of the game board, it moves up into it’s corresponding color “home” path. The home path is a safe zone and no opponents’s tokens may enter the home path. Once in the home path, a player tries to get his token into the home area. Tokens may only enter “home” on an exact count roll. Every time a player gets a token into “home,” he earns a 5-space bonus. The bonus may be used to advance another token forward, but may not be split between two tokens. Once a token has reached “home” it may be removed from the game board (to allow space).

WINNING: The first player who get all of his tokens to reach “home” is the winner.

SOLITAIRE

Players: 1

Equipment: “Solitaire” Game Board, 32 Disks

Object: Remove all but one disk.

Play: Place the disks on every spot except the center one, remove the disks by jumping over another disk into a vacant spot. Continue jumping one disk at a time until all are removed or no jumps are possible.

SNAKES & LADDERS

Players: 2-4

Equipment: “Snakes & Ladders” Game Board, 4 Different Colored Playing Pieces-1 per player, 1 Die

Object: Be the first player to get to square “100”

Set-up:Each player selects a colored playing piece. Youngest player starts first.

Play: The first player rolls the die and moves her playing piece the number of spaces indicated on the die. The player to the left of the first player then rolls the die and moves her playing piece as indicated.

Any player who finishes her turn on a square at the bottom of a ladder moves her play piece up the ladder to the new square at the top of the ladder. Similarly, any player finishing her move on a square with a snake’s head must slide down the snake to the square with the snake’s tail.

Winning: The first player to reach the square numbered “100” is the winner. Players must land on the “100” by an exact throw, (i.e. throw a three if their playing piece is on “97”). If too big a number is thrown, the playing piece must be moved forward to ”100,” and then back again to makeup the correct number required. This sometimes means more trouble with the snake waiting on square number “98.”

TIC-TAC-TOE

Players: 2

Equipment: “Tic Tac Toe” Game Board, 5 Black Disks (X’s), 5 Red Disks (O’s)

Object: Be the first player to get three playing pieces in a row.

Play: One player selects X’s. The other player uses O’s. The X player begins game by placing an X in any of the nine squares formed by the intersecting lines. The game alternates between X and O players, placing their disks on the board.

Winning: The first player to line three of his disks in a row either vertically, horizontally, or diagonally wins the game. Should neither player do this after all nine squares are covered, the game is a tie and a new game can be played.

©2003 Fundex Games, Ltd. • P.O. Box 421309 • Indianapolis, IN 46242 • Questions or comments? Write to us at the address above,

call 1.800.486.9787 or email customerservice@fundexgames.com • www.fundexgames.com • MADE IN CHINA

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Fundex Games Backgammon, 5392 manual Solitaire, Snakes & Ladders, Tic-Tac-Toe