Gemini CDM-3200 manual

Models: CDM-3200

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PITCH BEND mode the JOG WHEEL will function the same as the PITCH BEND allowing you to speed up (FORWARD) or slow down (REWIND) the music clockwise being (FOR- WARD) and counter clockwise being (REWIND).

CDM-3200

PITCH BEND mode the JOG WHEEL will function the same as the PITCH BEND allowing you to speed up (FORWARD) or slow down (REWIND) the music clockwise being (FOR- WARD) and counter clockwise being (REWIND).

11JOG MODE BUTTON: When the JOG MODE BUTTON is il- luminated it indicates the JOG WHEEL is in SEARCH MODE, and when not illuminated it indicates that the JOG WHEEL is in PITCH BEND MODE.

12DISPLAY: The DISPLAY shows the track number, pitch val- ue, pitch bend, single, continue (for continuous play), play/ pause modes, fast forward/reverse modes, loop mode, re- loop mode, PGM, repeat modes, the playback display bar, and three different time displays. These times displays are TIME ELAPSED on the track, TIME REMAINING on the disc and TIME REMAINING on the track. Time is measured in minutes, seconds and frames.

13PGM: Allows you to create a set playlist. To program a set list into the CDM-3200 memory, begin by stopping the unit from play and pressing PGM to begin the set list. Select a track by using the track selection button to scan to the first track to be placed in the set list. When you have selected the proper track press PGM and the CDM-3200 will be ready to set your next selection. Repeat the previous steps until you have completed your play list, then press play to begin the set list.

14SINGLE: Pressing the SINGLE button engages SINGLE mode, in this mode the CDM-3200 will play one song and then stop. Pressing the SINGLE button again will then acti- vate CONTINUOUS mode causing the unit to play continu- ously (after the last track, the unit will return to the first track of the disc and continue to play).

15TIME: The TIME button switches the time display between three available sources, these three are TIME ELAPSED on the track, TOTAL REMAIN on the disc and REMAIN on the track. TIME ELAPSED indicates how much time has cur- rently gone by since the play button was pressed, TOTAL REMAIN will count down the time remaining on the entire disc and REMAIN counts down the time that is left before the end of the track.

16PITCH: Hold the PITCH button to activate the PITCH CON- TROL SLIDE. Pitch ranges can be controlled through the use of the PITCH CONTROL SLIDER. Hold the PITCH but- ton again to deactivate this mode.

17PITCH CONTROL SLIDE: Moving the PITCH CONTROL SLIDE up or down will change the pitch percentage +/ - 12%.

18PITCH BEND: Pushing the PITCH BEND BUTTONS will au- tomatically raise the pitch up to +16% or lower the pitch down to -16% from the existing pitch setting. Releasing the buttons

will return the pitch to the original pitch setting. You can use this function to match the beat when mixing from one song to another.

19LOOP SECTION: A LOOP repeats the section between the en- try point (IN) and the exit point (OUT).

A.To set a loop while the unit is playing, start by pressing the IN BUTTON (it will light up)

B.When you reach the desired end loop point press the OUT BUTTON (it will also light up). The loop will continue playing until you press the OUT BUTTON again allowing the music to continue from that point on.

C.To re-engage the loop you must press the RELOOP BUTTON.

D.When you have released your loop the OUT BUTTON will turn OFF and the IN BUTTON will remain lit to indicate that your loop is stored in the CDM-3200 memory.

E.Pressing the IN BUTTON again while the unit is playing will erase the previously saved loop while saving your new loop entry point.

F.Press OUT to exit the loop and save a new complete loop.

G.Press RELOOP to return to the beginning of the previ- ously saved loop from normal play. Press RELOOP repeat- edly to cause the loop to stutter.

NOTE: THE FIRST LOOP WILL HAVE A PAUSE AT THE EXIT POINT, WHILE ALL OTHERS WILL BE SEAMLESS.

20PLAY / PAUSE: Each press of the PLAY / PAUSE BUTTON causes the operation to change from PLAY to PAUSE or from PAUSE back to PLAY. The PLAY/PAUSE BUTTON remains lit when in PLAY mode, while it blinks in PAUSE mode.

21CUE: While the unit is playing and after the cue point has been programmed, pressing CUE will cause the CD player to en- ter the PAUSE mode (PLAY/PAUSE BUTTON blinks) at the programmed cue point (the CUE LED is lit). Holding down the CUE button changes the function to preview, and allows you to stutter start or play from the programmed CUE POINT. Releas- ing the CUE button will return the CD to the preset CUE point.

22TRACK SELECTION: The TRACK SELECTION buttons let you select the track to play. +10 allows you to scan through the track selection in increments of 10. TRACK SKIP allows you to scan through each track one at a time. Select the track desired by pressing the TRACK SELECTION BUTTON.

NOTE: ONCE YOU HAVE SKIPPED TO ANOTHER TRACK, YOU MAY NOT GO BACK TO YOUR PROGRAMMED CUE POINT. YOU MUST BEGIN YOUR CUE SELECTION OVER AGAIN, THE CUE WILL BE PRESET TO THE BEGIN-NING OF THE NEWLY SELECTED TRACK.

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Gemini CDM-3200 manual