I

There are three game modes within theTwister Dance DVD game: LEARN, DANCE

and PARTY mode.

 

 

 

 

 

I

In LEARN DiamondJ breaks down the moves for you,

and the

on-screen dancers

show you how the moves should look .La.

 

 

 

 

 

 

 

 

In DANCE mode DJ Ray takes charge as the

intensity increases and the music gets a

 

bit faster! Now you'llput all of

the moves you grooved t o in LEARN mode

together

 

to complete an entire dance routine.

 

 

 

Once you'verun through LEARN and DANCE modes -get your feet movin'to the

 

beat of P

ARTY mode -where there are no cues, no dancers, just a cool light & music

 

show wh

ere you can show off your moves.

 

 

 

 

 

 

The player who is voted out then becomes the judge for the

He or she also takes charge of the remote for the next round. 2 (1 ! ,

During Round 2 -the first player who was voted out decides on who will be the second player to be eliminated from the game.That player then becomes the judge of the next round, and the remote control also gets passed along to him or he

Continue advancing through each dance track. Elimination continues in this

until there is only one player remaining. Give the last player standing a high five 'CU there'syour winner!

Twister Dance DVD has been designed and engineered to be compatible with as many DVD players as possible. However, as with any software product, it is not always possible to create a disc that will work with every DVD player.

Should you experience any technical difficulties we recommend you first clean the disc by wiping it with a soft cloth in straight lines from the center of the disc. If the problem persists when you have re-inserted the disc into your DVD player, please call Hasbro Consumer Afiirs at 1-888-836-7025(toll-free) for additional assistance. You may also visit our website at HASBRO.COM for contact information. , - 1

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I

1

I

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DANCE

SCORING COR'

C O m = U T U U ( T =

G1;1lTDe

for o 2 player game.. .

If you are playing the Twister Dance DVD game with two players, each player acts as the other'sjudge for every session. During each round, players should decide who did a better job in each session. Keep on playing until you complete all of the sessions.

If both players did well, consider the session a tie - and move on t o the next session and see who has the better moves...

'cuzit'sall about having fun and learning the moves.

in a 3 or 4 player game.. .

Your friends are your judges, and likewise, you are theirs. In Round I - all players judge each other on how well they compet- ed in a session, and must decide on one player t o be voted out.

PARTY

k'

7 We will be happy t o hear your questions or comments about this game.

1 3 sconsumers please write to: Hasbro

 

ConsumerAffairs Dept., PO.

 

 

 

 

Games,

 

 

 

 

 

Box 200,

Pawtucket, RI 02862.Tel:

888-

836-7025 (toll free).

-

 

 

 

 

e a n

a d i a n consumers please write

to: Hasbro

Canada Corporation.

,

 

r

 

 

 

 

 

 

 

 

. '',

 

 

 

 

 

2350 de la Province, Longueuil, QC

Canada,J4G lG2.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

European

consumers please write to: Hasbro UK Ltd., Hasbro

Consumer

 

 

 

 

 

 

Affairs, PO. BOX 43. Caswel!Way, Newport,WaIes NP94YD,

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

or telephone our Helpline on 00 800 2242 7276.

 

 

 

 

 

 

 

 

R

z

-

d

ROOF OF PUarHAcl

Page 3
Image 3
Hasbro DVD Game manual Scoring COR, M = U T U U T =, For o 2 player game, A 3 or 4 player game