QuickSpecs

HP xw9400 Workstation

Technical Specifications - Graphics

RAMDAC

Dual 400 MHz integrated

Image Quality Features

12-bit subpixel sampling precision enhances AA quality

 

Rotated-grid full-scene antialiasing (RG FSAA)

 

32x FSAA dramatically reduces visual aliasing artifacts or "jaggies" at

 

resolution up to 1920x1200

Avivo Video and Display

nView Architecture - Advanced multi-display desktop & application

Platform

management seamlessly integrated into Microsoft Windows®

Display Output

Dual dual-link DVI-I outputs support two digital displays at up to 2560x1600

 

@ 60Hz

 

Internal 400 MHz DACs - Two analog displays up to 2560x1600 @ 60Hz

Shading Architecture

Fully programmable GPU (OpenGL 2.1/DirectX 10 class)

 

Long fragment programs (unlimited instructions)

 

Long vertex programs (unlimited instructions)

 

Looping and subroutines (up to 256 loops per vertex program)

 

Dynamic flow control

 

Conditional execution

Supported Graphics APIs

OpenGL 2.1 ICD with immediate mode support for all OGL primitive types

 

DirectX 10

Available Graphics

Genuine Windows Vista Business (64-bit and 32-bit)

Drivers

Microsoft Windows XP Professional (64-bit and 32-bit)

 

Red Hat Enterprise Linux(RHEL) WS3, WS4 & 5 Desktop/Workstation

 

HP qualified drivers may be preloaded or available from the HP support

 

Web site: http://welcome.hp.com/country/us/en/support.html

 

Novell SUSE Linux Enterprise drivers may be obtained from:

 

ftp://download.nvidia.com/novell or http://www.nvidia.com

High-Resolution

The NVIDIA Quadro FX 5600 Architecture includes:

Antialiasing

128-bit color precision

 

Unlimited fragment instruction

 

Unlimited vertex instruction

 

3D volumetric texture support

 

Single-system powerwall

 

12 pixels per clock rendering engine

 

Hardware accelerated antialiased points & lines

 

Hardware OpenGL overlay planes

 

Hardware accelerated two-sided lighting

 

Hardware accelerated clipping planes

 

3rd-generation occlusion culling

 

16 textures per pixel in fragment programs

 

Window ID clipping functionality

 

Hardware accelerated line stippling

High-level Shader

Optimized compiler for Cg and Microsoft® HLSL

Languages

OpenGL 2.1 and DirectX 10 support

 

Open source compiler

 

 

DA - 12594 Worldwide — Version 27 — May 8, 2009

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