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Recording the Guitar with or without effects?

Should you use hardware compressors, distortion or other effects before you record the signal? It is your personal preference. If you can’t live without “that special sound,“ then you should prob- ably record it that way. But when it comes to compression, EQ, reverb and other special effects that could be produced in software, then you should produce it in software and not in hardware. That way you can always change your mind afterward.

To truly access all of the incredible tone shaping that ReValver® allows, you should take advantage of a process called “re-amping.” In a nutshell, re-amping simply means to record the Guitar dry as and then use the ReValver plug-in to change the tones. In this way, you will have unlimited access to all of the amazing tones ReValver can offer. Of course, as in the paragraph above, if you can’t live without a certain distortion tone, you can still use ReValver’s effects modules as a rack of effects. The sky is the limit and it’s all at your fingertips! There is one “effect” you generally should use before sampling the signal, namely “limiting.” It is a function which keeps the signal from clipping digitally in case you happen to use a too strong signal. Some audio interfaces have a soft limiter built in; however, when you are recording a dry Guitar the presence of distortion means you are sending too hot a signal to the computer. If you are recording a dry Guitar to re-amp, there should be no distortion whatsoever.

Using 16 bit or 24 bit sampling?

Many sound cards today offer 24-bit sampling at high sample rates. While the CD audio standard is only 16-bit and still sounds quite good, it makes perfect sense to use as many bits as pos­sible during recording. In general, it is always good thinking to use more bits than you will need in the very end.

16-bit audio gives you about 96 dB of dynamic range. 24 bits gives you an additional 48 dB. A high gain preset in ReValver MK III amplifies the signal a lot, probably 40 - 80 dB, and with those levels you would start to hear the sound card “quantization noise” (bit noise). With more bits there is less digital noise. You will still hear electrical noise, but that is usually significantly less.

Using 44.1/48kHz, 96kHz or higher?

The higher the better, normally, but in ReValver MK III, all vital parts are oversampled to the double-sample rate to make sure there is a minimum of aliasing noise. Aliasing noise, simply put, is an unpleasent background noise that can occur with any modeling software or amplifier when the CPU is asked to do more than it can do. You should also consider that most good Guitar sounds are very bandwidth-limited and you probably don’t need the high frequency range that even 44.1kHz sample rate offers.

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Intel ReValver MK III manual Recording the Guitar with or without effects?, Using 16 bit or 24 bit sampling?

ReValver MK III specifications

The Intel ReValver MK III is an advanced modeling guitar amplifier software that has captivated musicians since its inception. With a blend of cutting-edge technology and an intuitive interface, it allows guitarists to create an endless range of tones, capturing the essence of classic and modern amplifiers with precision and fidelity.

One of the key features of the ReValver MK III is its extensive library of amplifier models. Users have access to a wide variety of iconic amplifiers from different eras, each modeled with meticulous attention to detail. This includes everything from vintage tube amps to high-gain modern monsters, providing musicians with a versatile toolkit for crafting their unique sound.

The technology behind ReValver MK III is revolutionary, utilizing a proprietary modeling technique known as "Instrument Modeling Technology." This approach captures not only the sound of the amplifiers but also the way they interact with different environments and speaker configurations. Musicians can select various cabinet simulations and microphones, allowing for realistic recording setups right from their computers. This feature is essential for guitarists wanting to achieve studio-quality tones without the need for physical gear.

Another standout characteristic is the pedalboard feature. ReValver MK III includes a comprehensive selection of effects pedals, allowing users to chain together distortion, delay, reverb, and more. This enables guitarists to replicate their favorite sounds from famous recordings or experiment with new ones. The flexibility to customize effects and order within the chain means that players can take full control over their sonic palette.

The user interface of ReValver MK III is designed to be both powerful and user-friendly. It offers a visual representation of the signal chain, making it easy to drag and drop components, tweak settings, and instantly hear the results. Additionally, the software supports various input methods, including MIDI controllers, ensuring that players can interact with the software in a way that suits their playing style.

ReValver MK III also stands out for its advanced performance capabilities. With low latency processing and high-quality audio output, it seamlessly integrates into both live performance and studio recording setups. The software is compatible with various digital audio workstations, making it a flexible choice for musicians.

In conclusion, the Intel ReValver MK III is a groundbreaking software solution that merges sophisticated modeling technology with practical user features. Its extensive range of amplifiers and effects, combined with a flexible interface and performance capabilities, make it an indispensable tool for guitarists seeking to expand their sound without the burden of traditional equipment. Whether you’re a seasoned professional or an aspiring musician, ReValver MK III promises to elevate your guitar playing experience.