Relics
This menu allows you to view and change the relics equipped to each character. If a relic that affects the rules for equipping weapons or armor is equipped or removed, you will automatically be sent to the Equip menu (see p. 25).
Note: To view the entire party's list of equipped relics, select “Relics" from the main menu, then press +Control Pad Left or Right to select all party members and press the A Button.
About Relics
Relics provide characters with various abilities when equipped. Each character can equip up to two relics. Some examples of relics and their effects are listed below.
Sprint Shoes | Doubles walking speed in towns and dungeons. |
Jeweled Ring | Prevents petrification (see p. 39). |
Muscle Belt | Provides a 50% bonus to max HP. |
Brigand's Glove | Turns Locke's “Steal" command into the more powerful “Mug." |
Gauntlet | Allows a character to grip a weapon with both hands, doubling its attack power. |
Knight's Code | Causes a character to automatically cover wounded allies in combat. |
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Status
The Status screen displays various information about the character, such as his or her experience point totals, attributes, and current equipment.
You can press the A Button on this screen to toggle the information displayed.
Attributes
Each character has the following attributes, which may be higher or lower than those of others depending on the character's equipment.
Strength | Affects the amount of damage dealt by the character’s physical attacks. |
Speed | Affects the amount of time between turns in combat. |
Stamina | Affects HP recovery. |
Magic | Affects the amount of damage dealt by the character's magical attacks. |
Attack | The total power behind the character's physical attacks. |
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