-50-
7. Noise Suppress Compensation Level Setting
[Noise Suppress: 1 to 10]
Screen noise can be reduced with the Detail Level
Setting (9-1) at HIGH or LOW. If the noise suppress
compensation level is set too high, a fine object will
be reproduced less sharply.
8. Level Dependent Compensation Level Setting
[Level Dependent: 0% to 25%]
Screen noise due to the detail of dark parts of an
object can be reduced.
If level dependent compensation level is set too high,
however, hair, for example, will be reproduced less
sharply.
9. Dark Detail Compensation Level Setting
[Dark Detail: 0 to 5]
The contours of the darker portions of an object can
be emphasized.
This setting is possible only when the Level
Dependent Compensation Level Setting (9-9) is set
to 0 %.
10. Chroma Detail Compensation Level Setting
[Chroma Detail: 0 to 15]
The contours of high-hue portions of an object can
be emphasized.
11. Flesh DTL Level Setting
[Flesh DTL Level: Low, Mid, High]
LOW: The roughness of the flesh tones is minimized.
MID: This is the standard setting.
HIGH:
The outlines of the flesh tones are accentuated
.
12. Corner Detail Setting [Corner Detail: OFF, ON]
Corner detail, which improves the resolution of cor-
ners, can be turned on or off when the Detail Level
Setting (9-1) is at HIGH or LOW.
13. Precision Detail Level Setting
[Precision Detail: OFF, LOW, HIGH]
This setting is to narrow detail width and suppress
detail glare.