2Library

Displays the iTunes library.

!To display the iTunes library, change the settings at the [SETUP] menu.

= Show iTunes Library (p.31)

3Crates

ITCH uses digital crates for quick access to your favorite collections. There is no limit to the number of crates you can create, and any given track can be placed in multiple crates. The crate area is on the left hand side of the library.

4Subcrates

Crates can be placed within other crates. These crates are called “Subcrates”.

5 (brown)

Click this to create a new crate.

!When a crate is dragged and dropped into another crate, it becomes a subcrate. Repeat this operation to increase the num- ber of layers.

!When one or multiple tracks is/are dragged to (brown), a crate including this/these tracks can be created.

!If there are multiple layers, the layer below can be opened or closed by clicking on the respective item.

6 (blue)

When this is clicked, a “smart crate” can be created. A smart crate is one in which only tracks meeting preset conditions can be collected.

Track list

1

42

3

1Column header

The selected item name is displayed here. When the item name is clicked, the order of display can be changed (sorted).

The items below can be displayed in the area in which the track information is displayed.

Date added (date added to library), album, artist, bitrate, BPM, com- ment, composer, filename, genre, group, key, label, track time, place stored, remixer, sampling rate, file size, track, video track, year

!The order of the tracks in the track list is indicated by the num- bers displayed in the “#” column.

2Track

Displays the tracks included in the item selected at the crate list panel.

3Color label

Colors can be set to differentiate the tracks.

4Status icon

The status of tracks are indicated by icons.

 

Icon

Meaning

 

None

Tracks that have been directly imported into the ITCH library.

 

 

 

 

 

 

 

 

 

Tracks imported from an iTunes library.

 

 

 

 

 

 

 

 

 

Tracks whose files are damaged. Such tracks must be re-encoded.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Displayed when the file cannot be found in its original position.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Indicates read-only tracks that cannot be edited.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Effect panel

This is displayed when [DJ-FX] on the multiple console is clicked.

1 2 3 4

1The name of the selected effect is displayed.

2Displays the value adjusted with the [LEVEL/DEPTH] control.

3Displays the value adjusted with the [PARAMETER] control.

4When the BPM is not set manually using the [TAP] button, [AUTO A] or [AUTO B] is displayed and the sound is synchronized to the BPM set on the deck. When the BPM has been adjusted manually using the [TAP] button, [MANxxx.xx] and the current BPM are displayed.

Recording panel

This is displayed when [Record] on the multiple console is clicked.

1 2

3 4 5

6

7

1Click this to start/stop recording.

2Click this to select the source to be recorded.

3This displays the sound level input from the source being recorded.

4This adjusts the recording level.

5This displays the elapsed recording time.

6Input the name of the recorded data file here.

7Click this to save the recorded data.

Sample player window

This is displayed when [SP-6] on the multiple console is clicked.

=Using sample players (p.26)

1

 

5

 

6

2

 

 

7

 

 

3

4

8

 

1Use these to play the track loaded in the corresponding sample slot.

2Use these to switch the playing mode.

3This displays the beat position.

4When this is clicked, the track returns to the beginning once the end is reached.

5Use this to select the displayed items.

6The output channel for the overall sample slots can be set.

[L]: Sets the output channel to channel [A].

[M]: The sample sound is output from the [MASTER] channel.

[R]: Sets the output channel to channel [B].

[Mute]: No sound is output.

7This sets the overall sampler slot volume.

8These switch the sample bank.

MIC/AUX monitor control panel

12

1Click this to select the output channel for the connected microphone and external device. This setting only affects the [MASTER] channel.

[MIX]: Outputs regardless of the position of the crossfader.

[X-F A]: Outputs when the crossfader is to left of the right edge.

[X-F B]: Outputs when the crossfader is to right of the left edge.

[Mute]: Sound is not output.

2Click this to monitor over the headphones. While the key is high- lighted, the sound of the connected microphone and external device is output to the headphones [CUE] channel.

16En