
3EQ (HI, MID, LOW) controls
These adjust the sound quality of the respective channels.
These adjust the [HI] (high range), [MID] (middle range) and [LOW] (low range), respectively.
4HEADPHONES MIXING control
Adjusts the balance of the monitor volume between the sound of the deck whose [
] button is pressed and the master sound.
5HEADPHONES LEVEL control
Adjusts the audio level output from the [PHONES] terminal.
6Channel fader
Adjusts the level of audio signals output in each channel.
7CROSS F. CURVE (THRU,
,
) (crossfader curve selector switch)
This switches the crossfader curve characteristics.
8Crossfader
The sound of the respective channels is output according to the curve characteristics selected with the [THRU,
,
] selector switch.
9MASTER LEVEL control
Adjusts the audio level output from the [MASTER OUT 1] and [MASTER OUT 2] terminals.
ABOOTH MONITOR control
Adjusts the level of audio signals output from the [BOOTH] terminal.
BLEVEL indicator
This displays the audio levels of the respective channels.
C
(CH1, CH2) button
Used to monitor the [CH 1] or [CH 2] sound.
DAUX LEVEL control
Adjusts the audio level input to the [AUX IN] terminals.
EAUX (ON/OFF) button
These turn the AUX effects on/off.
FMIC LEVEL control
Adjusts the audio level input to the [MIC] terminal.
GMIC EQ control
This adjusts the microphone’s sound quality.
HMIC (ON/OFF) button
Turns the microphone on/off.
—At the center position: The volume of the [CH 1] and [CH 2] sound is the same as the volume of the sound output from the [MASTER OUT 1] and [MASTER OUT 2] terminals (the sound of the master channel).
—When turned clockwise: The volume of the sound output from the [MASTER OUT 1] and [MASTER OUT 2] terminals (the sound of the master channel) becomes relatively louder.
4 Turn the [HEADPHONES LEVEL] control.
Sound is output from the headphones.
!When the [
(CH1)] button or [
(CH2)] button is pressed again, monitoring is canceled.
!Monitoring of the sound output from the [MASTER OUT 1] and
[MASTER OUT 2] terminals (the sound of the master channel) can- not be canceled.
Using a microphone
1Press the [MIC (ON/OFF)] button.
2Turn the [MIC LEVEL] control clockwise.
The sound of the microphone is output from the speakers.
Adjusting the sound quality
Turn the [MIC EQ] control.
—When turned fully clockwise, the attenuation of the bass sound is maximum.
—When turned fully counterclockwise, the attenuation of the treble sound is maximum.
Using the AUX function
1Press the [AUX (ON/OFF)] button.
2Turn the [AUX LEVEL] control.
Adjusts the audio level input to the [AUX IN] terminals.
Audio is output from the [BOOTH] terminal
Turn the [BOOTH MONITOR] control.
Adjusts the level of audio signals output from the [BOOTH] terminal.
functions and names Part
Adjusting the sound quality
Turn the [HI], [MID], [LOW] controls for the respective channels.
!The sound for that range can be turned completely off by turning the control all the way counterclockwise (isolator function).
Monitoring sound with headphones
1 Connect headphones to the [PHONES] terminal.
For instructions on connections, see Connecting the input/output terminals on page 10.
2 Press the [
(CH1)] or [
(CH2)] button.
Select the channel you want to monitor.
!This operation is not necessary to monitor the sound output from the [MASTER OUT 1] and [MASTER OUT 2] terminals (the sound of the master channel).
3Turn the [HEADPHONES MIXING] control.
—When turned counterclockwise: The volume of [CH 1] and [CH 2] becomes relatively louder.
Effect section
BEAT |
|
|
|
| LEVEL/DEPTH | |
| TRANS | FLANGER ECHO | ROLL |
|
| |
1 |
|
|
|
|
| 3 |
|
|
| BEAT FX |
|
| MIN MAX |
|
|
| 2 |
|
| TAP 4 |
|
| 6 |
| 6 |
| |
|
|
| E | −AUTO | ||
|
|
|
| S | ||
NOISE PITCH − | +9 | − | +9 | A |
| |
| COLOR | COLOR |
|
| ||
5 SOUND COLOR FX |
|
|
|
|
|
|
| LOW | HI | LOW | HI |
|
|
CRUSH FILTER | CH1 | CH2 |
|
| ||
1BEAT control
Selects the beat multiple for synchronizing the beat effect.
2BEAT FX (TRANS, FLANGER, ECHO, ROLL) buttons
These turn the respective beat effects on and off.
3LEVEL/DEPTH control
Adjusts the quantitative parameter of the beat effect.
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