Try it out:
Assuming you now have a game on the screen,
Game | Spinner | “Warp” | “Photon” | “Thrust” | “Fire” |
Star Trek | rotate | warp | photon | thrust | fire |
Eliminator | - | rotate left | rotate right | thrust | fire |
Space Fury | - | rotate left | rotate right | thrust | fire |
Tac/Scan | rotate | - | - | add ship | fire |
Zektor | rotate | - | - | thrust | fire |
You may have noticed that “thrust” and “fire” are reversed from how the control panel is labeled. If you like, open your control panel and swap wires or switches on “thrust” and “fire”. Do that with the power off, just in case. (There’s a technical reason for having to swap wires, but I won’t go into it. Trust me.)
Time to try the multigame functions. Press the red “test” switch on the CPU card. You should get a title screen for the multigame. Press the “player 1” start button to go to the menu screen. Press the “player 1” start button to move the selection arrows to a game to play. Press “player 2” start to begin that game. If you put the arrows on
Option | Notes |
Star Trek | Star Trek, with Star Trek control panel. |
Eliminator | Eliminator, with Star Trek control panel. Limited to |
| of control panel. Controls are remapped according to table above. |
Space Fury | Space Fury, with Star Trek control panel. Controls are remapped according to |
| table above. |
Tac/Scan | Tac/Scan, with Star Trek control panel. Controls are remapped according to table |
| above. |
Zektor | Zektor, with Star Trek control panel. Controls are remapped according to the |
| table above. |
Eliminator, with no control changes. You can use this with an Eliminator control | |
| panel to play |
4 player Eliminator, with no control changes. You can use this with a | |
| Eliminator control panel and control adapter to play |
| |
| know why. Your mileage may vary. |
| (Table continued on next page) |
Sega | Copyright © 1998, Clay Cowgill |