RGB Saturation and Pure Rendering Intents
The Saturation intent also benefits from the new GCR strategy and enhanced gamut mapping methods, offering more saturation throughout the CMYK source space. More dark, saturated colors are available with this release.
RGB Perceptual Rendering Intent
The Perceptual Rendering Intent for this release yields more accurate tone scale reproduction. The Perceptual Intent also offers the new, patented GCR strategy improving dark color rendition.
Gamut mapping to the Perceptual intent maintains L* for high chroma source RGB calls, where the Relative Colorimetric intent was focused on balancing L* and chroma information.
R=G=B=0 to K only
R=G=B = 0 maps to K (Black) only for this release.
Billing for R=G=B=0 accurately reflects the K only charge.
Previously, R=G=B=0 (monitor black) introduced a small percentage of C, M, or Y.
20 | DocuSP 3.8 and 4.0 to 4.1 Differences Document |