32

Chapter 6

Part Mixer Basics
Now that you’ve got your rhythm chops up to speed and some DJ tricks up your sleeve,
it’s time to work on the Parts! This chapter gives you the keys to improvising interest-
ing arrangements and instrumental textures. Not to mention creating some slammin’
and smokin’ tracks!
32 What is a Part?
The DJX-IIB Patterns are made up of several different instrument Parts: Kick, Snare, Hi-Hat, Per-
cussion, Bass, and pitched Phrases. Each Part has its own unique function and sound within the
rhythm.
The Part Mixer puts you in the producer’s seat — it lets you throw Parts in and drop Parts out in
real time with the Scratch Pad, allowing you to arrange on the fly!
Part Mixer is contained in the Scratch kits — just select Scratch 73. (If Scratch 00 is currently up,
simply hold down SCRATCH and turn the Scratch Pad back a “notch” to 73!)
33 Take the console and remix the Parts!
Step up to the mixer and start juggling the arrangement around! When the Part Mixer “kit” is called
up (see Tip 32 above), you can mute certain Parts by turning the pad counter-clockwise about 1/4
turn or 90°. Likewise, if you’ve taken Parts out, you can bring them back in by turning the pad back
clockwise by the same amount.
Tech note The specific Parts that are muted and the order in which they are brought in and out
of the mix differs according to the selected Pattern.
BASS KICK SNARE HI-HAT PERCUSSION PHRASE1 PHRASE2 PHRASE3
73
BASS KICK SNARE PHRASE1HI-HAT PHRASE2PERCUSSION PHRASE3
BASS KICK SNARE PHRASE1HI-HAT PERCUSSION
BASS KICK SNARE HI-HAT PERCUSSION
BASS KICK SNARE
BASS KICK
73
Each 1/4 turn goes forward or back one step
in the Part Mix arrangement. Turning the pad
around a full 360° counter-clockwise instantly
takes the mix down to the minimum. Turning it
360° clockwise restores the maximum mix.
Maximum mix
Minimum mix