Storing markers in memory to be

 

A

viewed (listened) again

 

 

Storing a marker in the memory )

1 Press MARKER during play.

7” indicates no marker has UUUUU been stored yet.

2 Press SELECT during play at the starting point to be viewed (listened) again.

Indicates “MARKER 1” is stored

 

 

 

 

 

 

 

 

 

UUUU

 

 

in the memory.

 

 

 

1

 

1

 

 

 

 

 

 

 

 

 

 

 

(If SELECT is pressed where

 

 

 

 

 

any number is already displayed,

 

 

 

 

 

the previous starting point will be

 

 

 

 

 

MARKER

 

 

 

 

 

 

 

 

replaced by the new one.)

 

 

 

 

 

 

Up to 5 markers can be stored in the memory.

ÁTo store markers 2 to+/,5,topressmove7” and to

press SELECT.

ÁPress MARKER to clear the display.

Recalling/clearing a marker *

1 Press MARKER during

 

B

play.

1 2 3 4 U

 

 

2 Press +/, to select the marker to be re- called/cleared.

1 2 3 4 U

3 Press ) to recall a marker.

or2 Press CLEAR to clear a marker.

Play resumes from the point corresponding to the selected

1

or

marker. (The display will be cleared automatically.)

 

The selected marker is cleared. (Press MARKER to clear the

MARKER

display.)

 

POWER

OPEN/CLOSE

2

*/ I

 

@STOPgSTILL/PAUSEDPLAY

 

 

SELECT

 

SLOW/

 

H SKIPF SEARCH G

 

TITLE

MENU

 

SELECT

 

ON SCREEN

RETURN

 

SUBTITLEAUDIO ANGLE

 

MARKER

PLAY MODE

REPEAT

A-B CLEAR

SET UP

DVD

POWER

OPEN/CLOSE

3

*/ I

 

2

@STOPgSTILL/PAUSEDPLAY

 

SLOW/

H SKIPF SEARCH G

 

TITLE

MENU

 

SELECT

 

ON SCREEN

RETURN

 

SUBTITLEAUDIO ANGLE

 

MARKER

PLAY MODE

REPEAT

A-B CLEAR

SET UP

DVD

 

Note:

which the elapsed

 

ÁThese operations work only with discs for

3

 

playing time appears’ displayon theduringunitplayback.

 

 

ÁSome subtitles recorded around the marker may fail to ap-

 

pear. [DVD]

 

 

For your reference:

 

26

ÁAll the markers are cleared when the unit is switched to the

standby mode or the disc tray is opened.